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NexusInvSync

Cross-Server Inventar-Sync fuer Paper-Netzwerke, ohne Datenverlust

Inventar, Ruestung, Endertruhe, Level, XP, Leben und Hunger wandern als ein Paket zwischen deinen Servern. Beim Wechsel wird alles gespeichert, auf dem Zielserver wird genau dieses Paket eingesetzt, und bis es liegt bleiben Truhen, Wegwerfen und Aufheben gesperrt. Kein Duplizieren, kein leeres Inventar, kein Zwangs-Countdown.

What you get

Everything as one package

Nothing gets stitched together from several sources. What you carried into the switch is exactly what you get on the other side.

No duplication

While the load runs, chests, dropping and picking up stay locked. That closes the window dupes usually slip through.

No countdown

Saving happens on the switch, not on a fixed timer. Nobody has to stand around before changing servers.

As many servers as you like

Every server on the same database shares one state. Each server just needs its own name in the config.

Crash safe

A periodic snapshot covers crashes. A server that is still loading never writes, on principle.

Updates included

New builds sit in the license portal, no surcharge and no subscription.

What travels along

  • Inventory and hotbar
  • Armor and off hand
  • Ender chest
  • Level and XP
  • Health, hunger and saturation

Requirements

  • Paper or Spigot 1.21 and up
  • Java 21
  • One MySQL or MariaDB database all servers can reach
  • A proxy such as Velocity or BungeeCord for the server switch

Up and running in four steps

  1. 1 Download the jar from the license portal and drop it into plugins/.
  2. 2 Start the server once so the config gets created.
  3. 3 Enter the license key and MySQL details, and give each server its own server-id.
  4. 4 Restart. On first start the license registers itself to your server IP.
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