Real terrain
Not flat farm dirt. Vanilla generator plus our ores. Caves stay caves if you keep terrain on claim.
Nature world
The nature world is real vanilla ground: mountains, caves, Nether, End. One plot per dimension, three total. After claim you choose: keep terrain or reset to generated ground. Elytra is allowed, PvP is on, you farm mobs outside other plots.
/nature
/cbnature
/naturwelt
/spawn
/nature from citybuild, build world or farm. Aliases /cbnature and /naturwelt.
Overworld, Nether, End: one each. Spawn hill and roads stay locked.
Keep terrain: mountains, caves, ores stay. Reset: generated ground, builds on the cell gone.
Elytra, PvP, Nexus ores in the terrain. City and AH: /spawn.
Not flat farm dirt. Vanilla generator plus our ores. Caves stay caves if you keep terrain on claim.
Overworld, Nether, End. One plot per dimension per player. That is nature, not the farm world.
Elytra is allowed. PvP is on. If you only want to build without fights, stay on citybuild or the build world.
Farmable in open nature and on your plot. Spawn hill and other plots stay protected.
Reset to original terrain wipes builds on the plot. Keep as-is leaves the mountains.
Machines, void drills, dense spawner halls: /farm. Nature is terrain and explore.
Max ore output and drills: /farm. Nature is a world, not a factory.
Free claim in nature, one plot per dimension. Citybuild spawn plots need the spawn voucher.
Large empty plots without economy: /cb1. Nature has vanilla pressure and PvP.
Under More you will find live network stats (money, marks, levels, top players). Weekly and monthly block challenges run on nexus-city.net/bdt. Reach the Nature World in-game with /nature.