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Vad är frakt på Nexus City

The same daily digests as on Discord, here on the website. Soft Open: playable, features keep shipping. Long catch-up updates are complete here; Discord links here when the text is too long.

Planned (01.10.)

Nexus City Daily: Open Beta and Farm world 1

⭐ Highlights

  • Tonight 00:00: Open Beta. Join for everyone, IP nexus-city.net, Java 1.21.4+
  • Farm world 1 event: 2x drops on mining and kills. Overworld, Nether, End and Rift. Not citybuild plots
  • Farm world 1: from 00:00 with /farm. Overworld, Nether, End and Rift pregenerated to 5,000 blocks. Nexus Rift: flint and steel on the frame, walk in

🆕 New

  • Open Beta from 1 October 2026, 00:00 Berlin. No tester gate. IP nexus-city.net
  • 2x drops on Farm world 1: blocks, ores (vanilla and Nexus) and mob loot count twice. Yellow bar on top while the event runs
  • Farm world 1: join nexus-city.net, then /farm (alias /farmwelt). Hub, /rtp, ores, Nether, End. Back to the city: /spawn
  • Nexus Rift: light the farm portal, dimension with stronger mobs and extra ores. The scar at rift spawn takes you back

🛠️ Fix

  • City exchange and token shop: tokens book immediately, not one tick later. After a mission you can buy shares right away. Full bag: the shop item drops at your feet
  • /st: waits for city money instead of dying at boot if economy starts later
  • Plot worlds: on death your inventory stays (Citybuild, build world, nature). XP still drops
  • Sign shops: hoppers no longer empty the shop chest. Buying stays on the sign
  • Telekinesis: no items inside the 200-block farm hub. Also not at the edge if you stand in the circle and mine outward
  • Farm hub: decorative frames at spawn no longer send you into the Nexus Rift. Rift only at the real portal (flint and steel, then walk in)

♻️ Changed

  • /rtp on Farm world 1 stays inside the pregenerated area. No jump far out into unloaded chunks
  • Farm ores: chunks that already have veins do not get stuffed again. Exploring stays smooth

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
Today (30.09.)

Nexus City Daily: city exchange stays visible

⭐ Highlights

  • City exchange buy now lands. Click a firm, buy 1/5/10: shares sit in the portfolio immediately, city tokens go down. No extra window in between. Closed Beta stays on
  • City exchange NPC stays visible and is clickable again. The click box is player-sized, you walk past it. Buy in-game (NPC, gold ingot in the air, or /stadtboerse) and on the dashboard. Closed Beta stays on
  • Dashboard: prices, buy 1/5/10 with confirm, portfolio with avg buy, buy time, plus and minus, sell. Same market as in-game. Fictional city market, no real money
  • Nexus Rift: lighting the portal now actually takes you into the dimension, not just sparks on the farm. Closed Beta stays on
  • Inventory after a server hop: as soon as your items are there, you can move bag, armor and ender chest again. A hop that does not go through no longer leaves the bag locked. Closed Beta stays on

🆕 New

  • Tonight at 00:00: Farm world 1. /farm. Overworld and Nether pregenerated to 5,000 blocks, Nexus Rift at the portal. Closed Beta stays on
  • City exchange on the dashboard: log in, link Minecraft, see prices, buy 1/5/10, portfolio and sell. Price is the click-time quote, then the share counts in-game too. Closed Beta stays on
  • /st (SafeTrade): Custom amount. Click Custom amount, type a whole number in chat, YES. Any city money, not only +100/+1000. Both Confirm, then money moves with the items. Closed Beta stays on
  • FAQ: how do you repair tools? Repair smith at citybuild spawn, NPC with Repair in the name (not the alloy smith). Right-click, city money, full repair from prestige 1. No prestige: emergency smith, only to 50 percent, more expensive. /faq how do I repair tools. Closed Beta stays on
  • Iron golems: hit one, and the whole pile on the same plot or within 96 blocks on the farm joins. Not just a dozen. Not spawn. Closed Beta stays on
  • Event lucky blocks: some event blocks contain real items (names, enchants, custom items). Opening one gives exactly one of them. One open, block is gone. Closed Beta stays on
  • Trailer 11: storage palette. /infinity, every infinity storage in one item, mouse wheel switches material. YouTube, TikTok, Instagram

🛠️ Fix

  • Invisible items: if a custom item has no own texture, you now see the normal vanilla item, never an empty inventory slot. Accept the new pack after join. Closed Beta stays on
  • City exchange: after the market window (buy, close, or cancel) you can move items immediately again. No leftover inventory lock. Closed Beta stays on
  • Chat and tab: Tester sits as a rank in front, not only Citizen. Closed Beta stays on
  • Closed Beta: testers still get in. After a short proxy restart Closed Beta stays on, no public join
  • Resource pack: cars, helis and the rest of the vehicles look like vehicles again, not purple-black cubes. Reconnect once after join so the pack lands
  • Custom items without their own file fall back to a real item texture (vanilla or a Nexus icon). No more purple-black in the inventory. Closed Beta stays on
  • City exchange buy: 1/5/10 often booked nothing (confirm window crash or the click after it died). The click now books immediately. Buy on the dashboard too. Closed Beta stays on
  • City exchange NPC: invisible or gone after a chunk meant you could not buy. It now stays visible for everyone nearby, including after you leave and come back
  • City exchange click box: was too wide, ate air clicks and walking. Now player-sized like the other plot NPCs. The market still opens with the item or /stadtboerse
  • Spawn: you are not teleported back to spawn on join or on a timer. Only if you click Show me spawn yourself. Closed Beta stays on
  • Sylva core: after the wood menu your inventory stays usable. Items move again. Closed Beta stays on
  • Nexus Rift: lighting the portal now actually takes you into the dimension. Before the portal lit, but you stayed on the farm. Closed Beta stays on
  • Nexus Rift: mobs spawn around rift spawn again. Spawn protect had been cancelling every hostile there. Closed Beta stays on
  • Perma-Farm: exploring the rift no longer freezes the server. Closed Beta stays on
  • Chunk vacuum: players below Visionaer got no permission even though the tool is for everyone. The player right now applies to all players. Hold the shovel, break dirt on your plot or as trusted. /cleanertools stays staff. Closed Beta stays on
  • Farm hub: inside the 200-block spawn protect, Telekinesis no longer gives items. Breaking stays denied, the perk does not pull loot into your inventory. Staff bypass stays. Closed Beta stays on
  • Iron golems: player-built golems on a plot or the farm join the fight when you hit one. The whole pile on the plot or within 96 blocks on the farm, not just a dozen, not spawn. Closed Beta stays on
  • Inventory after a world hop: once sync has landed, bag, armor and ender chest stay free. Before, everything felt locked for 8-15 seconds even after items were there, and a cancelled hop left the lock on. Closed Beta stays on
  • /home and /rtp: homes and farm RTP work again. After the last update teleport briefly failed. Fresh load now. Closed Beta stays on
  • Crate sell axe: breaking a chest, barrel or shulker only sells now. Contents no longer land in your inventory while the container stays. Closed Beta stays on
  • Shulkers: every box gets a hidden dupe ID (empty and filled). Clones are caught, same as other tracked items. Closed Beta stays on
  • Ores: X-ray no longer sees veins through stone and deepslate. Farm, Perma-Farm, Farm 2, Citybuild and the build world. Closed Beta stays on
  • Plot worlds: on death your inventory stays (Citybuild, build world, nature). XP still drops. Closed Beta stays on
  • Sign shops: hoppers no longer empty the shop chest. Buying stays on the sign. Closed Beta stays on
  • Perma farm: /permafarm connects again. The world was stuck after a half restart and stopped finishing logins. It is cleanly online now. Closed Beta stays on

♻️ Changed

  • Homepage: the join block at the bottom now matches the dusk hero. IP nexus-city.net, Java from 1.21.4, Closed Beta stays on
  • /st: gold presets (+100 / +1000) stay. Plus Custom amount for any balance. Closed Beta stays on
  • Wood farm (Sylva) and nature farm: each farm costs 2,500,000 city money to max every upgrade. Early levels cheaper, last ones more expensive. The menu shows the real price. Closed Beta stays on
  • Iron golems: one hit now pulls the whole pile, not only the nearest 16 in 24 blocks. Same plot or 96 blocks on the farm. Closed Beta stays on

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
Yesterday (29.09.)

Nexus City Daily: city exchange and new homepage

⭐ Highlights

  • Hopper upgrades cost city money again. Auto-Smelt 250,000$, Auto-Sell 1,000,000$. Nothing cheaper. Closed Beta stays on
  • City exchange: the city-guide shop now sells Nexus Shares instead of the spawner shop. Plot NPC, buy and hold, portfolio with buy time and plus/minus. Fictional city market, no real money. An old spawner shop converts when you place it. Spawners stay with NexusSpawners
  • The homepage is new: spawn at dusk, alloy forge, nuke, worlds, team. That is nexus-city.net, not the old tile page
  • Infinity storage no longer goes into vanilla recipes. Cobble warehouse into slabs and every similar recipe is blocked. Withdraw stacks first, then craft

🆕 New

  • Website tutorial is a short quick start: seven cards (join, money, plot, farm, hoppers and cases, perks, done). A few minutes of reading, no walk through 32 stations. Perks from vote, cases and the shop, turn them on in /perks. Closed Beta stays on
  • City exchange: twelve invented city firms (Crystal Works, Hopper Works, Farm Guild, Plot Ground, Case Atelier, Teleporter, Infinity Storage, Radio, Electric Works, Deep Vein, City Missions Co, Vote Hall). Market, portfolio, history, stats. City tokens, server-side prices, footer says fictional
  • Homepage: the full citybuild page is live. Poster spawn, machine cards, gallery, team, creator, FAQ. Copy the IP, Discord next to it, Closed Beta stays on

🛠️ Fix

  • Infinity storage: workbench, 2x2, stonecutter, crafter, anvil (combine), grindstone, smithing and villager trades no longer eat your warehouse. It looks like the block, but it is your storage. Smelting stays shift+right-click
  • Keep Inventory perk: on death your items stayed in your inventory and still dropped on the ground. They now stay with you once
  • Perma-Farm: after a hop from Citybuild or Farm your inventory opens again. No more stuck lock, Closed Beta stays on
  • Language chat: split channels actually hold now. German sees German, English sees English. Extra language OFF really hides the other chat. /chat only is your language only. Staff with see-all stays global. Closed Beta stays on
  • Perma-Farm scoreboard: the sidebar on the right is back, same as the other farm worlds
  • Perma-Farm homes: /home takes you to homes you already set again. Nothing was wiped

♻️ Changed

  • Hopper upgrades: paid with city money again. Auto-Smelt 250,000$, Auto-Sell 1,000,000$. Every other upgrade at least 250,000$ (higher old prices stay). The GUI shows the price, purchase deducts it. Closed Beta stays on
  • Closed Beta: testers who were gone for a long time lost the tester rank. Open Beta from 1 Oct, then you can join again. A ticket about that means inactivity, not a ban
  • /vote: Minecraft-Server.eu only. The old second list is dead and gone, the reward still arrives automatically after the vote
  • Tutorial: short website cards instead of 32 stations. Next does not teleport. Optional show me spawn. Extra packs you already have stay. Closed Beta stays on

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 days ago (28.09.)

Nexus City Daily: spawn tutorial and website walkthrough

⭐ Highlights

  • Website tutorial: logged in, step by step through Electric, Alloy Smelter, plots, farm, hoppers, cases and Nexus machines. Extra crystals, at the end Stadt-Case plus Vote-Case. Closed Beta stays on
  • Tutorial area: spawn intro under rebuild. May feel rough. Testers, walk the whole zone after
  • Perk menu (/perks): overview with Free, Rank and Active. Locked extras show exactly one rank (Architekt or Magnat), not a list. TEAM does not unlock extra perks

🆕 New

  • Website walkthrough: log in on the site, link Minecraft, then station by station. Parallel to the in-game tour at the city guide (/einsteiger). Crystals per step, finish with Stadt-Case plus Vote-Case
  • Tutorial extras on top, one-time: spawn path 50 crystals, 2 Vote Cases, 3 Crystal Packs. Website finish extra 5 Crystal Packs. Both paths: 100 crystals, 1 Head Crate, 2 Crystal Treasures. Claim: nexus-city.net/tutorial-extras or automatically in-game

🛠️ Fix

  • Farm worlds: Farm, Farm 2, Farmperma and /p h to Plot #1 (cb1) are joinable again. Your farm progress is not gone. Homes on Farm 2 point back at your farm. Closed Beta stays on
  • FAQ in chat: the bot no longer replies when you just talk. FAQ only with /faq plus your question. Closed Beta stays on
  • Build world: blocks on the road or on foreign/free plots do not stay (clear hint). If such a block vanishes under you, the server no longer kicks you for flying. Closed Beta stays on

♻️ Changed

  • Perk menu: /perks opens an overview. Free for everyone (TEAM too), rank perks from Architekt, Angel fly from Magnat. Locked is bold plus that one rank. TEAM is not a shop rank: extra perks only after purchase (Urbanist through Legende). Closed Beta stays on

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
3 days ago (27.09.)

Nexus City Daily: restart is done

⭐ Highlights

  • Restart is done: Minecraft, website, shop and Discord bots are reachable again. Closed Beta stays on
  • Chat: German and English see each other again. Rank sits in front like the tab list (team before a bought rank). Click a name for /msg, player names light up
  • Storage palette: throwing an XP bottle no longer wipes the collection. The stick stays, packed storages stay on it
  • Farm world 2: join works again. /farm and /server farm put testers and staff back on the farm. Closed Beta stays on

🆕 New

  • Status: the site now shows when the last database backup ran (time of day, for example in the footer and on /status).
  • Shop checkout: SEPA direct debit next to card, Apple Pay and Google Pay. IBAN in Stripe, crystals afterwards as usual.
  • Trailer 10: challenge accepted. Empire, community, farm worlds, perma farm, Nexus Rift, dungeons. YouTube, TikTok, Instagram

🛠️ Fix

  • Farm world 2: farm join was dead because that backend was down. It is up again. Testers/staff: /farm or /server farm. Perma-Farm stayed reachable the whole time
  • Farm Nether and End: blocks stay in place. Telekinesis, 3x3/5x5 drills and vein mining no longer put extra items into your inventory there. You can still farm Nexus ores and nether wart
  • Storage palette: throwing an XP bottle (or a leftover that looked like the active storage) deleted the whole palette and everything packed in it. Fixed. The palette itself is still tradable, contents stay on the stick
  • Shop checkout: two buttons, Google Pay and Apple Pay/card. Then Stripe, no browser lecture
  • Recipes: the overview on nexus-city.net opens again. Electro, ores, utility, farm, nukes and individual recipes are reachable
  • Chat: after a farm restart your rank prefix stays. Percents in messages (50%) no longer stall chat
  • Home delete: /delhome and /uhause use the name from /homes (including !, numbers, umlauts). The world next to it (Farmwelt 2) is not a home name

♻️ Changed

  • Market trader: elytra, spawners, beacons, nether stars, maces and similar specials are guide price only, not for sale. Remaining rares (netherite, totems, tridents, shulker shells) cost a lot more
  • Shop on Discord: #shop-bestellungen only shows real purchases (player and items), not the cart or an order id before payment
  • Nexus City Shop save method: Stripe instead of the card-only box, so card, Google Pay and Apple Pay work for /nexusshop
  • Team rank is not a shop rank: extra homes, market slots, perk effects, rank bonuses and chat colors come only after purchase (Urbanist through Legende). Staff tools stay. Chat shows the team rank in front, not the shop rank
  • Chat: by default you see DE and EN. Own language only: /chat, extra off

📌 Note

  • Restart is done, join again. IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
4 days ago (26.09.)

Nexus City Daily: 4 reasons

⭐ Highlights

  • Trailer 9: four reasons. Your plot, a real economy, more than vanilla, endgame

🆕 New

  • YouTube, TikTok, Instagram: citybuild, market and farm, custom systems, dungeons and bosses. Closed Beta until 1 October

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 days ago (25.09.)

Nexus City Daily: shop Early minus 30, then minus 20

⭐ Highlights

  • Store two steps: 25 and 26 Sep Early minus 30 percent, from 27 Sep to 5 Oct minus 20 percent. Extra 10 percent only the first two days. List price struck through
  • Store cases match /cases: Stadt, Kopfkiste, Herbst, Rang, OP, Legenden. No invented crates, EUR recalculated

🛠️ Fix

  • Store cases: City, District and Mythic are gone. The shop only lists crates Nexus actually offers

♻️ Changed

  • Case prices: honest from crystal cost and distance to ranks. Legenden-Case list 19.99 EUR instead of the old 49.99 EUR Mythic lottery. Early 13.99 EUR, from 27 Sep 15.99 EUR

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 days ago (24.09.)

Nexus City Daily: FAQ in game, website out of beta look

⭐ Highlights

  • FAQ in game: /faq plus auto replies in chat for farm, electric, hoppers, plots, money, Soft Open. No required question mark if how/where/what or plugin words are in the message. 8 second pause. The answer is a FAQ line to you
  • Chat menu: type /chat, then click. Top WRITE German or English. Middle extra view on or off. Bottom only my language or reset. No typing channel en
  • Website: no BETA banner. Soft Open is a small line, join still only after the Discord form

🆕 New

  • Tickets: closed tickets get a website link to the chat history. Only someone with the link can see that ticket. Do not share the link
  • Chat menu GUI: /chat opens a chest. Big Deutsch and English buttons, extra on (lime) or off (gray), preview of how the other chat sees you

🛠️ Fix

  • Item clones (shulkers, rails, extra sand/gravel, hopper minecarts) are closed. The original stays. TNT dupers and TNT cannons stay allowed
  • FAQ in chat was silent: the bot is now in RAM on Citybuild and replies to you directly, even without a question mark

♻️ Changed

  • Discord bot: world and plugin questions get a precise answer plus a wiki link, not the whole command list. Farm world stays /farm, in-game cash stays /jobs and the market
  • Language chat now uses the /chat menu: a click switches instantly, action bar and title confirm. Default stays: only your own language
  • Website SEO 2026: fresh titles on home, wiki, store, farm, plots. Join copy stays honest: Discord form, then IP nexus-city.net
  • beta.nexus-city.net serves the same public site as the main domain (no unlock, no BETA banner). Soft Open until 1 October stays

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
1 week ago (23.09.)

Nexus City Daily: chat by language, FAQ in game

⭐ Highlights

  • Chat by language: by default you only see your language. Extra with /chat see de. Write into the other channel: /chat channel de
  • FAQ in game: /faq plus auto replies in chat for farm, electric, hoppers, plots, money, Soft Open. The answer is a FAQ line to you (not dumped into the other language chat)

🆕 New

  • Language chat: German sees German, English sees English. Extra languages: /chat see de or /chat see en. Own only: /chat only. Send channel: /chat channel de|en. GUI: /chat. /msg stays for everyone
  • Trailer 8: custom items, Warden blade, golden blade, Asterolith blade. Economy, farm worlds, endgame. YouTube, TikTok, Instagram
  • FAQ in game: /faq <question> always. Chat auto-replies only to real questions (question mark, how/where/when, plugin words), not hi or ok. 8 second pause between auto replies

🛠️ Fix

  • Discord bot: farm world stays `/farm`, in-game cash stays `/jobs` and the market, plot voucher stays right-click on `/cb1`. No empty reply when something breaks: a short wiki line instead of silence

♻️ Changed

  • Discord bot covers hoppers, electric, sitting, portals, city missions and mega stacks in more depth. One embed, one wiki link. A lone hey still stays quiet

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
8 days ago (22.09.)

Nexus City Daily: Discord knows the wiki

⭐ Highlights

  • Discord bot: world and plugin questions get a precise answer, not the whole command list. Farm world is `/farm`, not `/spawn` plus everything else
  • Discord bot reads the Nexus wiki: unknown plugin questions get wiki links, nothing invented. Unsure: honest plus https://wiki.nexus-city.net/

🆕 New

  • Tickets: closed tickets get a website link to the chat history. Only someone with the link can see that ticket. Do not share the link

🛠️ Fix

  • Community chat: asking for the farm world, electric, hoppers or another world gets the matching command plus a wiki page. No dump of `/hilfe` `/cb1` `/nature` on a farm question
  • Discord bot: "How do I make money" is in-game cash (`/jobs`, `/sell`, market, farm, vote), not staff listings and not careers. Plot voucher is right-click on the build world `/cb1`, not plot home. To a plot: claim first (`/p auto` on `/cb1`), then `/p h`

♻️ Changed

  • Discord bot covers more from wiki and plugins: farm vs perma-farm vs nature vs build world, plot home, trade `/st`, cases, vote, hoppers, infinite storage, electro recipes, nuke, ranks, marriage. Short, with one link. What is not in the index is not invented

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
9 days ago (21.09.)

Nexus City Daily: remember 1 October

⭐ Highlights

  • 1 October 2026: Beta starts. From that day anyone can join. Citybuild, farm world, nature world, the whole network

🆕 New

  • Trailer 7: still a closed test right now, testers only. We keep building until Beta. Date changes only official. YouTube, TikTok, Instagram

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
11 days ago (19.09.)

Nexus City Daily: storage in your inventory, TNT dupers stay

⭐ Highlights

  • Infinity Book: click the book on cobble or dirt, huge storage in your inventory. Cap by rank. A barrel auto-sorts items in
  • TNT dupers and TNT cannons stay allowed. Other item copies are closed

🆕 New

  • Trailer 6: one book, one stack, portable storage. No wall of chests. YouTube, TikTok, Instagram
  • Discord: in community chats the bot answers join and server questions in more depth (tester form, IP, worlds, pack, shop). No reply on every hey

🛠️ Fix

  • Item clones: shulkers (including box-on-box), rails, carpets, extra sand/gravel/powder items, donkey and llama chests, hopper minecarts. The original stays, the copy is gone
  • Item clones: shulker inside a bundle, kick with anvil/lectern/crafter open, hopper minecart only when the chunk is gone, falling shulker box. TNT dupers and cannons stay

♻️ Changed

  • Anti-dupe: placing and breaking shulkers as usual, shulkers in chests, and farm transport still work. TNT pistons and flying machines stay as they are
  • Anti-dupe: crafters still craft, hopper farms in loaded chunks stay. No extra lag from world scans
  • Discord community chat: the bot now covers more (plots, commands, hoppers, storage, vote, mods, jobs, TPA). Still no reply on every hey

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
12 days ago (18.09.)

Nexus City Daily: Advent calendar, you decide

⭐ Highlights

  • Advent calendar 2026: poll live in Discord #news and #news-en. 24 doors, you tick what should be worth opening. Multi-select, 7 days

🆕 New

  • Advent calendar: before a single door lands in code, you vote. Crystals, cases and keys, cosmetics, strong tools, plot stuff, rank time, mystery door, event days, or small daily plus 1-2 big doors. Missing something? Write it under the post

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
13 days ago (17.09.)

Nexus City Daily: NPCs no longer block chests

⭐ Highlights

  • Shop and smith NPCs now have a player-sized click box. The chest beside them works, and an ender pearl does not delete the smith
  • Dragon fight only on Farm End and Perma-Farm End. Build-world End and Citybuild plot End stay without an Ender Dragon, Endermen stay
  • Tutorial: the walking tour is off for now. First join still gives the starter set. The city guide and /hilfe stay

🛠️ Fix

  • City NPCs (shop, trader, smith): the invisible click box is as slim as a player. Your chest beside them works again. Deleting an NPC with the sword still works
  • Smith: a thrown ender pearl no longer wipes him. The smith stays even if the pearl flies straight into him
  • The End: Endermen spawn again. Your End islands stay. The Ender Dragon only flies on Farm world End and Perma-Farm End, not on the build world and not on Citybuild plot End
  • City guide / intro NPCs: city tokens only once per player. Clicking again opens /hilfe or the shop, with no extra tokens. If you already got the starter set with 200 city tokens, you cannot farm a second payout

♻️ Changed

  • Tutorial: no forced tour anymore (no required TP, no quest chain). New players immediately get a plot voucher, merge voucher, Starter case, crystals, city tokens, city XP plus a sword, steaks and torches. The city guide stays, click opens /hilfe (quick start)

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 weeks ago (16.09.)

Nexus City Daily: tester JA unlocks immediately

⭐ Highlights

  • Closed Beta testers: JA on the form unlocks you immediately. No second wait for staff. Then join nexus-city.net

🛠️ Fix

  • Tester apply: after JA you actually get in (whitelist, bypass, Discord Tester). No more ticket text that sounds like staff still has to Accept
  • New testers: a short orientation in the ticket and via DM. First #start-panels, then tester-chat, bugs to tester-bugs, IP nexus-city.net, crystals later at nexus-city.net/tester-kristalle
  • Cases: opening under a ceiling no longer hurts you. The win animation stays, without shoving you into the block
  • Bug-Finde-Case and all cases: after the spin you get the prize again. The ceiling animation had blocked the drop, that is gone
  • Cases: after opening, your inventory no longer stays stuck like inside a case. Chests on your plot work again, items do not snap back
  • /st (SafeTrade): trading works again on Citybuild, build world, Farm, Perma-Farm, nature and Lobby. Every player can use /st, not only VIP
  • KIT dispenser: if you already wear armor, that kit piece is still given. It goes to your inventory, or drops at your feet if full. Your worn armor stays
  • Starter Elytra: bound. You cannot throw it away or put it in chests, it stays with you. It no longer vanishes on drop
  • Nuke TNT: Super Nuke and high tiers no longer run 20+ minutes. Fountain, blasts and leftover TNT stop after 7 minutes at most (tier V about 5 minutes)
  • City mission World Traveler: teleports, /rtp and world switches no longer count as walked blocks. Only real walking and sprinting on Citybuild (plot world) counts, not Farm
  • Storage palette: throwing it away no longer clears packed storages. Drop, trade and pickup keep the palette on the item
  • Death chests: TNT, creepers, nukes and breaking no longer destroy the chest. It stays until you collect your stuff

♻️ Changed

  • Beginner NPCs: click box is now as slim as a player. You can walk past the city guide and tutorial NPCs more easily, without hitting invisible air
  • City guide: relocating no longer eats the NPC. He stays at the last spot if the move item is thrown
  • Tester bugs: when staff clicks Gefixt on your archive ticket, you get a ping in the ticket and a DM that your find is fixed. Without that click it is not confirmed
  • Plots: /plot add and /plot trust are no longer full after a few names. You can add and trust a lot of players

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 weeks ago (15.09.)

Nexus City Daily: vote at 12:00

⭐ Highlights

  • Discord panels now live in #start-panels (not the welcome chat). Support (tickets + tester apply) in #ticket-öffnen, roles, shop and feedback in the info channels. No leftover button clutter
  • Tester crystals: 1,000 crystals once, now claim them yourself. Log in on the website with Discord, pick the Minecraft account that should get the crystals, play 10 hours active (AFK does not count), then nexus-city.net/tester-kristalle. One IP = one account
  • New Discord channel #voteerinnerung: a vote reminder every day at 12:00 (Berlin). Website nexus-city.net/vote, in-game /vote, IP nexus-city.net. No @everyone

🆕 New

  • Hey testers, thanks for testing: 1,000 crystals once. Claim on the website with Discord after 10 hours of active playtime. One IP = one account, not a second time after applying again. Spend them in the shop
  • Discord #voteerinnerung: daily reminder for testers and everyone who can join Closed Beta. Thank-yous stay in #votes
  • Discord levels: /rank, /leaderboard and /server. XP for chat (cooldown against spam) and voice. Tester badge on the card
  • Tester chat: testers and devs only. Special test notes land there. Bugs go to #tester-bugs, the bot opens a ticket
  • Trailer 5: your own plot, a shared city, a YouTuber event server on request. Farm world, perma farm, Nexus Rift. YouTube, TikTok, Instagram

🛠️ Fix

  • Tester crystals: the account click now sticks. The 1,000 crystals go to the Minecraft account you pick on the card, not silently to the website account

♻️ Changed

  • Discord: its own #start-panels (rules, job, pings, links to Support, roles, shop, FAQ, feedback). #willkommen stays short and only points there. The Support panel explains tester apply, bugs and the crystals website. Empty report channels point at the same Support panel. Staff overview stays in the team area
  • Tester crystals are no longer dropped on the account automatically. You claim them on the website after Discord login and 10 hours active. If you already spent them, they stay. If not, pick them up there
  • Tester crystals: when you claim, you pick the linked Minecraft account. Three accounts does not mean three times 1,000. The thank-you post goes to Discord #shop-und-kristalle, not general chat
  • Discord channel list is sorted: welcome and info at the top, Closed Beta and join, community, voice, staff-only team, tickets and archive at the bottom

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 weeks ago (14.09.)

Nexus City Daily: drills without durability

⭐ Highlights

  • Drill pickaxes: 3x3 and 5x5, several blocks at once. After the drill book a timer runs instead of durability

🆕 New

  • Trailer 4: 3x3 lasts 32 to 72 hours, 5x5 32 to 48 hours, 10 percent Infinite. YouTube, TikTok, Instagram

🛠️ Fix

  • Closed Beta testers: after the form (JA) the join yes comes only once proxy bypass and whitelist are actually set. Then IP nexus-city.net, Java 1.21.4+

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 weeks ago (12.09.)

Nexus City Daily: website 2FA on one phone

⭐ Highlights

  • Closed Beta: you can apply as a Java tester and as a Bedrock beta tester now. Discord Support Portal, buttons Tester apply Java or Bedrock. JA on the form unlocks you, then join nexus-city.net
  • Two-factor on the website: authenticator app first, with a QR code and a large secret underneath. One phone is enough, you do not need to scan the QR with the same camera

🆕 New

  • Closed Beta apply: Discord Support Portal now has Tester apply Java and Tester apply Bedrock. Fill the form, accept tester rules with JA: you are a tester immediately and can join. Bedrock is fully supported only from 1 February 2027, more bugs until then

🛠️ Fix

  • Bedrock testers: after Accept on the Discord ticket you can join nexus-city.net (Geyser) as a tester. Closed Beta still blocks everyone without a yes, not accepted testers
  • Website 2FA: setup now shows a QR plus a copyable secret. Chrome no longer asks for an NFC or USB passkey while you set up the app
  • One phone: copy the code, open the app, keep the browser tab, then enter the 6-digit code. You do not need to log in again. The secret stays valid for 30 minutes even after a brief logout
  • A security key stays an optional extra
  • /hilfe: opens Nexus help again (menu plus chat). Bare /help too
  • Citybuild spawn: the WICHTIGES board was stacked on itself (unreadable text). Now one board: /p auto plot, /farm farm world, /h home, /hilfe, Discord, IP nexus-city.net
  • Citybuild spawn: the WICHTIGES board was blank (dirt wall only, maps gone). One gold HUD board is back on the church wall, not stacked
  • Citybuild spawn: Newest player was invisible in your feet. The statue now stands in front of the plate, glows, is larger, and shows the name Newest player
  • Build world: /cb1 works again. The build world was stuck in maintenance, so the switch from Citybuild came back with the maintenance kick line
  • /rtp in the farm world: moves you to a new safe spot again, even underground. On plots the command says clearly: use /farm first, then /rtp

♻️ Changed

  • Closed Beta: if you are not a tester, the join screen says Closed Beta and Soft Open, not maintenance. Join stays testers and staff only. Apply: Discord discord.gg/37eS4GKBJM, open a ticket, form with JA. Then join nexus-city.net without waiting for staff
  • Tester ticket: after JA and unlock, the ticket moves to the archive. The channel stays, transcript with an archive line. Staff can revoke tester if rules are broken. Closed Beta stays closed for everyone without a form
  • Discord tickets: staff archives (support, shop, bug, tester). The channel stays, a transcript with an archive line goes to ticket logs. Nothing is deleted
  • Bedrock: fully supported only from 1 February 2027. Until then Closed Beta, apply as tester including Bedrock tester on Discord discord.gg/37eS4GKBJM. More bugs until that date. No more outdated-proxy text
  • Citybuild spawn: the WICHTIGES board is gold HUD again (not the three purple cards). /p auto plot, /h home, /farm, /hilfe, /vote, full IP nexus-city.net and Discord discord.gg/37eS4GKBJM
  • Last statue at spawn: from now on it always shows the newest first-join. Relogs do not change it
  • Team apply on the website: role description first (what you do, what you do not, time, team without salary), then Apply now and the form. Team minimum age 16, paid Careers 18

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
2 weeks ago (11.09.)

Nexus City: catch-up changelog 28 Aug to 11 Sep

⭐ Highlights

  • Catch-up 28 Aug to 11 Sep: the full text is on https://nexus-city.net/changelogs/ (Discord has the same update, the website does not clip)
  • 11.09. Careers on the website: Builder and social media as real employment with HeimaWa Kft., remote, apply only through the form
  • 11.09. Pay: EUR 1,000 net take-home after tax and contributions, rises with the server. About 5 hours per day, overtime is recorded
  • 11.09. Build world, Farm and Nature are reachable again: /cb1, /farm, /farm2 and /nature work again
  • 08.09. Nexus souls: right-click or stand close to collect the head. It hides only for you, others can still find it
  • 08.09. Soul heads no longer flicker when you walk past them
  • 07.09. 24 languages live: German plus Arabic, Chinese (Simplified), English, French, Greek, Indonesian, Italian, Japanese, Yiddish, Korean, Dutch, Polish, Portuguese (Brazil), Romanian, Russian, Swedish, Spanish, Thai, Czech, Turkish, Ukrainian, Hungarian, Vietnamese. Menus, items, machines and chat follow your pick
  • 07.09. Machines and items: hoppers, generators, droppers, electric, ores, spawners, vacuum, backpack, shop signs and fill ball update name and lore instantly with /language
  • 07.09. Chat channel: default is your menu language. You can switch the channel separately (/chat or /settings) without changing menu language
  • 02.09. Farm season: /farm is the fresh farm world. The old season is offline and being prepared again
  • 02.09. Lava sponge: first enchanted lava bucket (nether star, lava bucket, nether star), then 8 of those around 1 sponge. Soaks up to 25000 lava, then furnace fuel up to 2 hours. After burning, a normal sponge remains
  • 02.09. Autumn Case: no more harvest pile. Copper, honey, Nexus gear, crystals, money and real jackpots. The preview looks like a season case
  • 01.09. Mega Dropper: put Infinity storage in, one pulse ejects a normal stack (64 or the item max). The rest stays in storage
  • 01.09. Market trader: rares are mega expensive. Gilded blackstone is $500 each (was $6). Stone, dirt, wood stay cheap
  • 01.09. Infinity storage: hoppers no longer empty the storage. Stored sand stays in the warehouse
  • 01.09. Storage palette: /lager, /infinity or /palette opens extra storage. LabyMod often hides the 2x2 grid, the commands do not
  • 31.08. Website 2FA: Set up authenticator on Dashboard Security shows the QR code and confirmation again, instead of a blank error page
  • 30.08. Info boards at spawn: Wichtiges picture board with quick start. /p auto for a plot, /p h home, /hilfe and /farm. Nexus City look
  • 30.08. Plot NPCs from cases: Admin Shop, Weapons Smith, Repair Smith, Emergency Smith and Priest. City Case and Premium Case, right-click on your plot
  • 30.08. Fill snowball: 8 dirt around 1 snowball at the workbench. Throw it into a creeper or TNT hole and terrain comes back clean (grass, dirt, stone). Own plot, trust, farm, nature wilderness. Not on foreign plots, not inside buildings
  • 29.08. Backpack: contents stay when you switch servers. An open menu is saved, and an empty snapshot on disconnect no longer overwrites the real contents
  • 29.08. Chests: a single item stays 1. Hoppers from infinity storage no longer fill every shop-chest slot to 64
  • 28.08. Farm world: infinity stacks (XP bottles, rockets, mega stacks) now run the same version as citybuild. Right-click throws one bottle, the rest stays in your hand
  • 28.08. Bedrock: join from Minecraft version 1.2.27 (client version, not a date). Until then Java only (IP nexus-city.net, port 25565)

🆕 New

  • 11.09. Careers page: two roles, contract, registration, insurance. 20 paid working days plus Hungarian public holidays. Probation 3 months
  • 11.09. Application: role, name, country, Discord, Minecraft name, proof links, cover letter, optional PDF or ZIP. No emoji spam on Discord
  • 11.09. New trailers: clip 2 is your plot and big projects. Clip 3: tutorial on first join. YouTube, TikTok, Instagram
  • 07.09. Chat channel /chat: pick which language chat you speak in. Only players in the same channel see you. Default follows /language
  • 07.09. Settings: menu language and chat channel sit side by side. Language = texts, menus and items. Chat = where your messages go
  • 07.09. Website in the same languages: home, wiki, shop, dashboard, checkout, jobs, radio, commands, ranks, rules. Switch in the header, it applies on nexus-city.net plus wiki/shop/dashboard
  • 07.09. YouTube in English: its own channel for EN trailers. Nexus City is international, German and English each have a channel. Same Discord, same IP
  • 07.09. Trailers live: first clip is out. German on TikTok, Instagram and YouTube. English on YouTube and TikTok
  • 07.09. Discord: new channels #socials (DE) and #socials-en (EN) for trailers and social links, plus the same drop in #news and #news-en
  • 02.09. Enchanted lava bucket: nether star, vanilla lava bucket, nether star in a row. Does not place lava, empty bucket stays. Recipe book and /rezepte
  • 02.09. Lava sponge: craft 8x enchanted lava buckets around 1x normal sponge. Vanilla buckets are not enough. Right-click soaks lava in a ~30 block radius, max 25000 blocks. The full sponge is furnace fuel (full charge 2 hours), then a normal sponge remains
  • 01.09. Market trader building blocks: almost all normal building blocks (stone, wood, concrete, glass, wool, Nether, End) across several pages
  • 01.09. Market trader: first slot is an empty shulker you can rent for 1 hour, $250. Remaining time is live on the box (e.g. 47:12), and on the action bar when placed
  • 01.09. Trader quantity: next to the full purple shulker is a yellow quick shulker with the full block amount (e.g. sand), same price as the full box. Max 5 minutes in your inventory. Placing dumps the contents, the box does not stay. The 1-hour $250 rental shulker stays
  • 01.09. Storage palette: /lager, /infinity or /palette opens extra storage. Packs every Infinity storage. Left-click takes the storage, right-click one stack. Mouse wheel on the hotbar cycles the block in hand. Right-click air with the palette still works. Sneak plus scroll or number keys: normal hotbar
  • 31.08. Discord recording / stream: category 🎥 AUFNAHME / STREAM is visible to everyone. Aufnahme 1, Aufnahme 2, Stream 1 plus a waiting room next to each. If someone is already in the recording room, you land in the waiting room. Whoever is inside gets OK / Not OK (DM, otherwise the recording chat). OK pulls you in automatically, Not OK: you keep waiting. /reinholen still works
  • 30.08. Info boards at spawn: large Wichtiges picture board with Nexus quick start. /p auto claims a plot, /p h takes you home, /hilfe and /farm. IP nexus-city.net
  • 30.08. Social media and video: Rook (ingame Lisuzi) is Content Creator. Film, edit, upload. Say hi ingame or on Discord
  • 30.08. Plot NPCs: Admin Shop (market trader, fixed prices), Weapons Smith, Repair Smith, Emergency Smith and Priest. Win them in the City Case and Premium Case. Right-click on your plot, owner or trusted only
  • 30.08. Fill snowball: craft 8x dirt around 1x snowball. Throw the glowing ball into a blast hole, it only fills the crater, no dirt blob. Recipe book: search Fuell or Fill. Recipe also under /rezepte
  • 30.08. AH on Discord: open player /ah listings stay in #auktionen with item, price and seller for as long as they are on the market. Gone after sale, cancel or expiry. No server catalog. Markt role in role selection. No card data
  • 30.08. Boerse on Discord: open player /order jobs stay in #boerse with item, price, amount and buyer while the order is open. Gone when filled. Not the server buy board. Shop purchases stay in #shop-bestellungen
  • 29.08. Insta Mine: mythic custom enchant at the Nexus enchanting table (rare) and as a book in better cases (Summer, OP, City, Vote, shop City/District/Mythic). Pickaxe, axe, shovel or hoe breaks blocks instantly, including obsidian. Bedrock and protected areas stay
  • 29.08. Chests from logs: 8 logs in the chest pattern (center empty) craft 4 chests. Fair to vanilla: 1 log = 4 planks, 8 planks = 1 chest, so 8 logs = 4 chests. Three logs in every slot yield 12 chests. Any log type
  • 29.08. Discord shop orders: every open shop order is public in #shop-bestellungen, searchable by order id, Minecraft name and item. Order Ping role in role selection, pinged on a new order. No card data, no email
  • 29.08. Discord role picker: rank extensions (Urbanist, Architekt, Visionaer, Magnat, Legende) are selectable roles
  • 29.08. Wiki plugins: dedicated pages for language (/lang), inventory sync, elytra guard, skin statues and sitting on stairs, plus the rest of the Nexus systems in the plugin rail
  • 28.08. Website: new homepage. Alloy smelter, nuke, spawners, infinity storage and 70+ custom plugins up front. Glow across player pages
  • 28.08. Chronicle: eight long tablets, the question waits on the next page. Verdict at the end. Hits pay real starter loot (money, crystals, cases, items). From five hits, one day of fly. All eight wrong: ban, join only through appeal
  • 28.08. Feedback: In Discord #spieler-feedback tap Verbesserung, Wunsch or Bug. A form opens. Do not type in the chat. Staff reads every entry

🛠️ Fix

  • 11.09. World switch: /cb1, /farm, /farm2 and /nature work again. Citybuild and Lobby stayed online
  • 08.09. Collecting souls: right-click the head, left-click, or just stand next to it. Plot protection no longer blocks the pickup. The head stays visible for other players
  • 08.09. Soul flicker: heads are no longer wobbling armor stands. Walking, turning and chunk edges leave them still
  • 07.09. Website language: header, navigation, login, Support us and the status bar now actually follow DE, EN, ES, FR and the other languages instead of staying German
  • 07.09. Lava sponge craft: 8 enchanted lava buckets around 1 normal sponge. Vanilla buckets no longer craft a sponge. Switching language does not break the recipe, the bucket is recognized by its marker, not the text
  • 07.09. Vote crate on world switch: no more English error line, the reward arrives later without blocking the transfer
  • 07.09. World switch and inventory: /cb, /farm, /nature and /cb1 work again. Inventory was briefly fully stuck, clicks and switches work. Relog once, then use the commands
  • 07.09. Signed pickaxes: Signed by and Spawner Break now follow /language. Switch to German and you get Signiert von and Spawner-Abbau. Vanilla lines like Durability or minecraft:diamond_pickaxe stay in the client language
  • 07.09. Shift-click from chest and furnace: items such as netherite scrap merge into existing stacks again (2+19 becomes 21). The sell-price lore had blocked vanilla stacking. Shulkers stay separate, they do not stack
  • 07.09. Nuke I: the tooltip is now fully one language with /language. No German-English mix on the same item, recipe and farm/Citybuild lines follow you, /nuke recipes stays the command
  • 02.09. Farm world 2: /farm, /farm2, /farmwelt2 and /fw2 take you to the current farm season again. Join was briefly down, the world is back
  • 02.09. Storage palette /lager: left-click a storage no longer closes the window. Put it in your inventory, the warehouse stays open
  • 02.09. Nature world /p h: switching between your plots works again. On nature: /p h (plot 1), /p h 2, /p h 3. Someone else's plot: /p visit or /p h playername
  • 02.09. Farm to plot: /p h from the farm world lands on your citybuild or build-world plot again, instead of sending you back to the farm
  • 02.09. Farm nether home: /home nether from the farm overworld takes you into the Nether again (no more teleport failed)
  • 02.09. Lava sponge fuel: the charged sponge goes into the bottom furnace slot again. After burning, a normal sponge remains. Old sponge items: soak once more or /lavasponge fuel
  • 01.09. Cloud hoppers: base storage holds 8192 items instead of 4096. Three full market shulkers (5184) now fit, leftover no longer sits on the ground
  • 01.09. Market trader: on your plot you get a real trader again (wandering trader), not a green leather chestplate on a stand. Right-click still opens the fixed-price building-block shop
  • 01.09. Infinity storage: hoppers (including Cloud hoppers) no longer empty the storage. Sand and other stored items stay in Infinity storage instead of vanishing into the hopper, a filter, or auto-smelt
  • 01.09. Infinity storage: right-click, Q and the palette withdraw stacks again. That broke on some worlds after the palette update. Hoppers stay blocked from eating the storage
  • 01.09. Mega Dropper: Infinity storage or mega stacks in the dropper stay intact. Only one normal stack comes out, not the whole stock
  • 01.09. Storage palette: LabyMod inventory often hides the Nether Star in the 2x2 because the recipe book covers the craft slots. /lager, /infinity or /palette still opens the same menu
  • 01.09. Build from storage: hold the palette or an Infinity storage, right-click a block to place 1 from NBT. The item stays in your hand, the count ticks down. Mouse wheel cycles the active block
  • 01.09. Storage palette: packed storages vanished from the tooltip after the update. The contents are back. Mouse wheel switches hotbar slots again (leave the palette). Sneak plus scroll cycles packed storages
  • 31.08. Website 2FA setup: On dashboard.nexus-city.net, Set up authenticator failed with a generic error. Setup (QR, code, recovery) works again
  • 31.08. City level /level: prestige preview and prestige bonuses sat under the XP bar. The bar is on the bottom row now, preview and bonuses are visible again
  • 31.08. City level: /level, /levels and /leveladmin work again. Before they showed An unexpected error occurred
  • 30.08. Garage /auto: the car menu opens again on farm (show and call your cars). This is the Nexus garage, not plot auto
  • 30.08. Other player plot home: /p h Name (also /plot home Name) takes you to their plot home even if you are standing on your own plot, including names with underscores. If their plot is on the other citybuild world, you switch server first. /p h with no name stays your own home
  • 30.08. Plot NPC Admin Shop: after placing, the market trader stands visible on your plot (villager, name Händler Markt). The old raft egg no longer places an invisible boat. Right-click opens the fixed-price shop. Owner and trusted see it, visitors too
  • 30.08. Nexus hoppers: item amount 192 (also 64 and 128) really vacuums and pulls that many items per tick. Before, a 64-stack often sat on the ground even with 192 set
  • 30.08. Market trader: right-click opens the fixed-price building-block shop again, even without an active tutorial
  • 30.08. Website 2FA: nothing in the two-factor card was clickable (no tab, no field, no button). Overlay is gone, recovery code works via link and a normal form even without JavaScript. 2FA stays on
  • 30.08. Website login: Cloudflare check failed appeared even when the box was missing. The check sits under the password again and the server verifies it. Then 2FA / Titan Key
  • 30.08. Website login: Confirm with security key opens the Chrome prompt for the Titan Key on the first click. No more waiting on Challenge still loading. Recovery code stays the second tab. 2FA stays on
  • 30.08. Website login: security key and recovery code no longer stack on one screen, tabs switch again
  • 30.08. Website sign-up: after Discord allow you land on the account form again instead of an expired security token
  • 30.08. City money: after a server restart your balance stays in the database, not only in RAM. A job sale right after that is added on top and does not replace the balance
  • 30.08. Farm join: /farm and /farm2 failed briefly (permissions error on switch). Worlds restarted, join works again
  • 30.08. Death chest: after death your items are only in the chest. /cb or a world switch does not give you the pockets again (no double loot). Respawn stays on farm
  • 30.08. Inventory lock: after join or a world switch, clicks stay blocked only for a few seconds while inventory loads. After that you can move items again even if sync is still catching up. Items stay saved
  • 30.08. Amethyst shop: /amethystshop and /astralpass open the shop again, including in the lobby. AstralPass previously stayed fully disabled after a database error
  • 29.08. Inventory: moving items works normally again. Pick up, place, hotbar swap and chest to inventory stay where you put them, no phantom 64 and no stacks jumping away
  • 29.08. Backpack: items inside the backpack no longer vanish on a switch (farm, citybuild, build world). Contents are written while the menu is open. If the server sees an empty menu on disconnect, the last real stand stays in the database
  • 29.08. Generator: coal stays in the bottom slot and the total counts up. Chat no longer spams Generator fueled total 1
  • 29.08. Infinity book: back in the recipe book. Search unen or infinity book. Craft: 4 books, 4 diamonds, Asterolith alloy in the center, netherite at the bottom
  • 29.08. Rail drill: runs on Farm world 2 again without dropping out every few seconds (NexusRailDrill 1.1.7)
  • 29.08. Nuke crafting: 9 TNT = Nuke I, 9 of the same tier = next tier (II-V). Works again at the crafting table and in the Crafter, including on the build world. Recipe book: search ke or nuke. Priming stays farm and citybuild. Super Nuke is still 20x Nuke V in /nuke craft
  • 29.08. Infinity storage: smelting (sand to glass and so on) no longer happens on right-click in the air. Only at the smith NPC (or shift+right-click in the inventory). Misclicks no longer use the daily free quota
  • 29.08. Infinity storage: a sand storage on the ground no longer merges with loose sand into a pickable pile. The storage stays storage, the pile stays normal sand
  • 29.08. Shop chest: hoppers really take stock out of the chest. A single item stays 1. A hopper from infinity storage no longer fills the whole chest with full stacks
  • 29.08. Chests: 1 gunpowder or TNT in a normal chest stays 1. Leftover stack data no longer silently fills the slot to 64
  • 29.08. Infinity storage: the cap follows your current rank (for example Legende), not whoever last held the item. Lore shows Rank: Legende right under Stored
  • 29.08. Infinity charger: depositing by hand or hopper keeps going even after 100000 stored. Legende and higher use the rank cap in the charger, not a silent 100000 stop
  • 28.08. Vote: daily vote counts from midnight (Berlin), not 24 hours after your last click. If you voted last night, you can vote again after 00:00 - crate and Discord #votes come back
  • 28.08. Farm mega stacks: XP bottles and other infinity items are no longer thrown out of the inventory as a whole stack. Farm was on an older book version, citybuild on the current one. Same version everywhere now
  • 28.08. AstralPass Premium: buying with shop crystals (website and /pass) works again. Premium stays saved, not only until you relog
  • 28.08. Summer case: Spawner-Abbau and drill books are rare again (about 4 percent combined). Weights were wrong before, so almost every win was an enchant book
  • 28.08. Feedback buttons: Verbesserung, Wunsch and Bug open the form again immediately. Chat in #spieler-feedback stays off
  • 28.08. Build-world plots: digging down no longer yanks you up. The casino plugin was sending anyone below Y 58 to spawn. That only happens in the real casino now; on plots you are pulled up from Y -100
  • 28.08. Backpack: contents stay after farm-to-plot switches. Before, a few server hops could empty or duplicate the backpack
  • 28.08. /to: staff teleport to players on other servers finds the target server again. The lookup was wrongly using your own server

♻️ Changed

  • 11.09. Careers: each listing now says what you must bring. Builder: your own builds (screenshots, timelapse, world file, plot video). Social media: edited videos. The form requires at least one https link; a second link and a short note are optional
  • 08.09. Staff can remove a soul from the world: /ncollect remove (alias /seelen remove) while looking at the head, or the placement wand with left-click / sneak
  • 08.09. Citybuild runs smoother: hoppers and machines tick a bit slower so TPS stays closer to 20. Cloud transport is barely later
  • 07.09. Closed Beta until 1 October 2026: no open join yet. Apply on Discord, then IP nexus-city.net, Java 1.21.4+. The bar at the top says that clearly, not Soft Open
  • 07.09. Language switch: Nexus items and machines update name and lore immediately in inventory, ender chest and open GUIs instead of keeping German locked in
  • 07.09. Vanilla blocks stay in your Minecraft client language (Laby/F3+H: item id, Durability, component counts cannot be replaced by the server). PlotSquared and Essentials texts now follow your menu language
  • 07.09. Starter Elytra: durability, repairs and City Guide menus follow your language. Case items and car-shop texts too
  • 02.09. Farm world: /farm and /farmwelt2 both go to the current season. Inventory items stay on the switch
  • 02.09. Storage palette: right-click in the air no longer opens the menu, so sneak-building does not drop you. Open the palette with /lager, /infinity or /palette. Right-click a block still places 1 from storage
  • 02.09. Autumn Case (210 crystals): preview packed with copper bulbs, honey, dyed leather, Nexus axes, backpacks, crystals and money. Pumpkin is only a small flavor drop. Jackpots: Golden Harvest, Urbanist 7 days, chunk loader
  • 01.09. Rental shulker: the hour still ends if you stash it in a chest, ender chest, hopper, on the ground or inside another shulker. The shell is gone after that, contents drop at that spot (nothing is silently deleted)
  • 01.09. Generator crystals: amethyst (buds and clusters) and sea lanterns only drop about a quarter of the shards/crystals. Every crystal type the same. Fortune still applies, then the pile is cut. Farm generators and Nexus ores stay as they are
  • 01.09. Market trader prices: gilded blackstone 16x $8000 ($500 each, was $6). Netherite block $72000 (was $800). Diamond block $800 each. Crying obsidian $300 each. New at high-end prices: ancient debris, elytra, spawners, nether stars, budding amethyst, totems, tridents, heavy cores, trial keys
  • 31.08. Social Media Test Team: the chat and tab prefix is now [Social-Media-Test-Team]
  • 31.08. City level: /level lists all 10 prestige ranks. No extra item per level, the highlight stays prestige from level 50 (permanent bonuses plus one-time crystals and money). /levels opens the same menu
  • 30.08. Spawn Wichtiges board: much larger (8x6 maps), no nametag on the art. Quick start /p auto plot, /p h home, /farm, /hilfe, IP nexus-city.net and Discord
  • 30.08. HUD: money is dollars only (12$), scoreboard and head stats. No euro sign
  • 30.08. Head stats: the box sits closer to the player, not high in the sky. Your Minecraft name is visible again (nametag plus the first line of the box), with rank, crystals, money, marks and level below
  • 30.08. Scoreboard: smaller and shorter. Crystals, money and marks share one line, hopper mode is just Normal or Build (no long extra text). Same info, less screen
  • 30.08. City guide shop: the same plot NPCs (Admin Shop, Weapons Smith, Repair Smith, Emergency Smith, Priest) are now also sold for city marks. Vote Station stays out
  • 30.08. Job board create order: max price per stack is 1,000,000$ instead of 100$. Minimum stays 1$. The menu has plus/minus 1,000$ and 10,000$
  • 30.08. Shulkers in hoppers: sorters and busy plots hitch less. The server no longer opens every shulker inventory on each hopper tick, only when a bundle could actually be inside
  • 30.08. Food fox at spawn: Essen (English: Food) now sits above the red hearts and the green number, so that stock is clearly food to take, not money
  • 29.08. City guide shop: Vote-Station Plot-NPC (bell) is no longer in the daily offers. That item was not a placeable plot NPC
  • 29.08. Server list: MOTD and icon for Nexus City. Gold first line with 1.2.26, cyan Citybuild on the second line, honest Soft Open. Maintenance in the list stays branded, not the gray default text
  • 29.08. LabyMod: dark Nexus City skyline banner (crystal, city, cyan and gold). Vanilla list stays icon plus two MOTD lines
  • 29.08. Starter Elytra: no longer takes custom enchants. No Electric Charge, no Insta Mine, no books from the enchanting table or anvil. Starter wings that already had Charge lose it on the next join
  • 29.08. Farm join: you land at farm spawn or your last logout, not a random wilderness spot. Random teleport only via /rtp when you run it yourself
  • 29.08. Crafter: hoppers, droppers and hopper minecarts place items one-by-one across all 9 slots (1,1,1...) instead of filling one slot to 64 first. Disabled slots (checkmarks) stay empty. Nuke auto-craft with 9 TNT works that way
  • 29.08. Homepage: back to the familiar home with Plots. Jobs. Farm. and NEXUS-CITY
  • 29.08. Homepage layout: Soft Open bar sits under the header with padding, one Soft Open phrase, Discord link with margin. Spawn shot fills the hero, no giant black bars
  • 29.08. Wiki: navigation as a network map. Left side is a tree with accordions: Join, Lobby, Citybuild/Plots, Farm, Nature, Casino, Shop/Ranks, Plugins. On phones the map opens as a drawer. Old article URLs stay
  • 29.08. Wiki layout: sidebar sits on the left edge without a clipped title, header and beta bar sit above the map instead of on the article, cards start right next to the rail
  • 29.08. Beta website: the homepage shows spawn at dusk (church and market) instead of a black grid. Copy and join buttons stay readable
  • 28.08. Join: Vote is back in the welcome box - click nexus-city.net/vote or type /vote in-game for lists and the vote crate
  • 28.08. Wall hook: when it latches you stay put, no yank to the wall. On the ground you can walk normally, the rope reels in slowly (no shooting you through the air). In the air you hang straight down on the rope, no swinging. Space pulls you up or forward to the hook slowly, sneak rappels (on the ground nothing happens). The rope is only a thin line now, not a particle cloud
  • 28.08. Chronicle: enter your Minecraft name first. Loot and ban go to the account that has already joined nexus-city.net. Website login is not required for that
  • 28.08. Bedrock: join from Minecraft version 1.2.27 (client version, not a date). Until then Java only (IP nexus-city.net, port 25565). The kick names the version
  • 28.08. Plots: on citybuild and the build world digging down stays down until Y -100. No more yank back to the plot surface. Only at -100 the void pulls you up
  • 28.08. Random teleport: /rtp, /rtpp and /rtpe no longer print destination coordinates in chat. You still teleport, the spot stays private

🗑️ Removed

  • 08.09. Spawn info board: the large WICHTIGES board at Citybuild spawn is gone. Info boards no longer come back on their own after a restart
  • 01.09. Market trader: the empty yellow $20 quick shulker is gone. To fill a box, rent the 1-hour shulker. The yellow dump box is only sold full when you buy a building block (quantity screen, then quick shulker)

📌 Note

  • Full detail: https://nexus-city.net/changelogs/
  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (26.08.)

Nexus City Daily: chat gets clickable

⭐ Highlights

  • Chat tags are live: %inv% %item% %profil% %here% %plot% - a chip in chat, click opens inventory, profile or teleports
  • Energy storage and charger sitting diagonal with electric cable in the gap between them are one network. The cable may look like redstone - it still counts. Open the GUIs to test

🆕 New

  • Chat tags: %inv% inventory, %ec% ender chest, %armor% armor, %item% item in hand (hover), %profil% website profile. %here% shares your location (click teleports on the same world). %plot% the plot under you. With a name: %inv:Player% (online). %plot:Alias% or %plot:Name% to that home. Also in /msg and /r. Snapshot at send time - help /chattags
  • Farm world: /rtpp (also /rtp) randomly teleports you away from the spawn hub. Joining via /farm auto-lands you in the wild instead of the protected spawn
  • Money: /moneylog (also /geldlog) shows earned today, spent today and the history - sells, shops, payments, plots. Network-wide, from now on
  • Infinity storage: shift+right-click in the inventory or right-click the smith smelts one stack out (cobble becomes stone, ore becomes ingots). No extra furnace, one stack per click. Output goes into a matching other storage automatically (stone into your stone storage). 500 items per day free, anything above that is $25 per 64
  • Twitch chat: in the stream type !ip !discord !vote !online !farm !shop !cb - the Nexus bot answers with join, vote and worlds. Mods can !clip now and run chat giveaways (!chatgw)
  • Wall Hook: new climb rod - throw at a wall, hook in, hang in place. Space to climb up, sneak to slide down, right-click to release
  • 2FA: Dashboard Security & 2FA - authenticator app, Titan Key / YubiKey, recovery codes or recovery file. At login you use whichever method you set up
  • Team 2FA: all team members must set up 2FA on next login - mandatory with a reasons page before dashboard and admin

🛠️ Fix

  • Chat tags: %here% and %plot% show as clickable chips again (no more raw %here% in chat)
  • Tab list: Nexus branding, rank icons and the network-wide player list are back - a broken sidebar build on the farm made everything look vanilla
  • Player profile: /spieler/Name now shows the full public profile - stats, progress, inventory snapshot, perks and pets like the dashboard. Coordinates stay private, live location only in-game via %here%
  • Infinity storage: ground items still go into a matching storage when your inventory is full - vanilla used to refuse the pickup entirely
  • Crafting: stone bricks, crafting tables and other /sell items stack into existing stacks again, even when the inventory looks full. Fresh crafts and items already in your inventory (with buy price) count as the same item
  • Infinity storage: the smith and normal furnaces no longer cook the whole item into stone. The storage stays, smelt a stack out with shift+right-click
  • Perma farm: /permafarm works again. The server was crash-looping after a plugin update and is back online
  • Telekinesis: shulker boxes no longer duplicate when you break them. One filled box goes into your inventory, nothing extra on the ground
  • Backpack: set open method once in /settings (shift-click, hotkey or both) - it applies on farm, citybuild and the build world, not per server
  • Backpack on the farm: opens again. Shift-click or your chosen key, or /bp
  • Electric charger: elytra and tools charge again even if the grid shows 0 Wh. The charger buffer counts, you do not need the full repair sitting in storage. At night without solar: generator next to it or a charged energy storage
  • Electric charger: breaking it drops the contents (elytra, tools) plus the machine. Nothing swallowed silently anymore
  • Foreign plots: energy storage, charger, solar and electric cable are plot owner and trusted only - same as chests. No trust means no menu, no break, no cable steal
  • Power grid L-shape: storage and charger sit diagonal, electric cable on the grass between them touches both - that is one network, the dust does not need to be powered
  • Power grid: lodestone (energy storage) and smithing table/anvil (electric smelter/charger) next to each other, or with a hopper between, are one network
  • Electric charger: pulls from energy storage on the same network even with a hopper in between. Available shows battery Wh, not 0, and storage counts the charger as a charger
  • Infinity charger: sugar cane and other farm items flow into infinity storage even with the GUI closed. Hopper farms no longer need the charger open, core and storage stay inside
  • Energy storage: overload uses real generation, not theoretical solar rating. At night 0 percent instead of an alarm on 64 cells
  • Build world power: solar and storage charge in daylight like on citybuild - the input limit was stuck on an old 2.5 kW value
  • Energy storage, charger and electric cable: breaking and placing again works. You get the real item (visible, named), the menu opens after place, stored kWh stays in the storage
  • Power items from the admin kit: visible again in inventory and hotbar after taking them (energy storage, solar pad, cable) - the name was already there, the icon was not
  • Build world underground: digging down on a plot stays down (e.g. Y 10). No more teleport up to the plot surface - void rescue only below the world
  • Plots: placing blocks on someone else's unclaimed plot no longer auto-claims it - no more misleading claim message when building

♻️ Changed

  • Selling: /sell menu stays open after a sale - drop more items right away without reopening
  • Grappling Hook: now called Quick Travel rod (no more foreign-server comparison in the lore)
  • Wall Hook: wall detection and climbing reworked - auto-hook on walls, no more jitter, space up and sneak down

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (25.08.)

Nexus City Daily: Infinity Core no longer craftable

⭐ Highlights

  • Backpack contents now sync from Perma Farm to citybuild, farm and the build world - the backpack item already came with you, the items inside did not
  • Build world to perma farm: items you pick up right before /permafarm come with you
  • Inventory saves again between citybuild, build world (/cb1), farm and nature - the build world was not writing to the shared store on a world switch
  • Farm world 2 is live: /farmwelt2 is the active farm season until 25 Sep. Farm world 1 (/farm) only until 30 Aug, then reset
  • Farm spawn: 200-block protection around /spawn is back on farm world, farm world 2 and perma farm
  • Infinity Core: no longer craftable at the workbench - only from cases, events or the charger system
  • Money: /money on the farm world was 0 again - your balance is back. Farm no longer writes empty money over your account

🆕 New

  • Farm world 2 season: active farm from now via /farmwelt2 (/farm2, /fw2). Farm world 1 stays on /farm until 30 Aug, then reset. On 25 Sep the rotation flips back to farm world 1
  • Nexcast phone version: Instagram and TikTok go out as 9:16 (center crop) in parallel, Twitch and YouTube stay 16:9. Checkbox in the stream dashboard

🛠️ Fix

  • Build world to perma farm: picked-up items stay on the switch. Pick up and immediately /permafarm and the item comes with you
  • Start bonus: bonus.nexus-city.net pays out to the Java primary account in the dashboard, not Bedrock and not the display-only active account. Set primary first, then claim the bonus
  • Oath Blade (GOLDEN VOW): kills with the sword count on the blade again (after the next restart). The counter (Oaths: X of 1000) goes up on mob kills, your current progress stays
  • Hopper multi connections: if the target chest is full, items stay in the hopper. Links are not wiped, the next tick tries again
  • Inventory: switching between citybuild, build world (/cb1), farm and nature saves your inventory again - build world and nature were not writing to the shared store on a server switch
  • Staff commands: after phone confirmation /gm no longer shows a red unexpected error - the unlock applies again, one more It's me tap is enough
  • Money / scoreboard: balance had dropped to 0 euro. Network account and /money restored to the real amount, farm world 2 no longer writes empty money into the shared account
  • Farm /money: after a farm restart the local account showed 0 euro again. Real balance is back, farm no longer overwrites the network account with 0
  • Farm spawn: breaking, placing and grief tools are blocked again in the 200-block radius around /spawn on farm world, farm world 2 and perma farm - protection no longer sat on the old hub after the farm world 2 reset and a config cut
  • Bundles: copies with the same ID are still destroyed on throw, pickup, inventory click and hoppers. The original stays. Citybuild is smooth again because worlds, chunks and chests are no longer scanned for this
  • Infinity Core: workbench recipe (books, diamonds, nether star) is disabled - no more crafting, ingredients are not consumed
  • Wrong infinity stack book: MegaStack workbench craft (Asterolith center) is disabled too - the pink core book only comes from legitimate sources
  • Infinity charger: still craftable at the workbench (hoppers, chests, barrel, nether star, netherite)
  • Perma farm backpack: contents now sync from Perma Farm to citybuild, farm and the build world. The backpack item already came with you, the items inside did not. Test: put items in the backpack on Perma, close it, then /cb
  • Perma farm spawners: farm restored (8 blaze, 6 spider, 4 skeleton, creeper, wither skeleton, shulker, iron golem with Oath Blade) plus secured loot state
  • Spawner data: NexusSpawners blocks empty saves, hourly backups and atomic writes - no more spawners.yml wipe on restart
  • Spawner type: empty vanilla spawners are no longer registered as pigs - your chosen mob type stays saved
  • Telekinesis: mined or collected items go back into matching infinity storages and MegaStacks in your inventory - no more loose stacks beside them
  • Cloud hoppers: cross-server send and receive work reliably again - receivers poll even without players in the world (loaded chunk is enough), senders have their own fast poll
  • Plugin cleanup: duplicate old copies and backup folders removed network-wide, all backends cleanly restarted - no plugin loads twice, fewer random bugs
  • Nuke recipe book: a click places the real ingredients - Nuke I only vanilla TNT, higher tiers only the previous tier, ore nukes with blocks plus the matching nuke in the center. No more 9 identical nukes for every recipe
  • Rift portal: at farm spawn (farm world, farm world 2, perma) lighting it with flint and steel takes you into the rift even if you are already standing in the opening. Flint and steel on the rift frame works despite spawn protection
  • Plot voucher: works on the build world (/cb1) again. Right-click there claims for free. Citybuild spawn keeps it blocked on purpose
  • Plot voucher: after a successful redeem on the build world, 1 voucher is consumed
  • /sell shulkers: put filled boxes back in. Contents are sold, one empty box of the same color returns. Bundles stay blocked
  • Tab list: names, rank and header are clean again - no duplicates, blank rows or rainbow junk. Vanished staff stay hidden from normal players
  • Build world cellar: underground building including Y 10 stays. Only a real fall below the world pulls you back up
  • Giveaway: the Wiki menu link (wiki.nexus-city.net/verlosung) takes you to the real giveaway again instead of an empty error page
  • Money on world switch: if the network account briefly shows 0, your real balance stays. An empty database row no longer writes your money down to 0

♻️ Changed

  • Giveaway: the stream contest is over. Winner cfxSneax gets Legende for 30 days. /verlosung no longer shows an open entry
  • Farm world 2: a large area is being prepared in the background (fewer unloaded chunks far out). Farm world 1 (/farm) stays as it is until the reset on 30 Aug.
  • Farm world 2: Overworld, Nether, End and Rift were regenerated. Fresh chunks, season still runs until 25 Sep. Join with /farmwelt2
  • Infinity Core: still available from cases, team gifts or the charger - you can no longer build it yourself at the workbench
  • Nuke recipes: chain stays 9 TNT = Nuke I, 9 of the same tier = next up to V, Super from 20x Nuke V in /nuke craft, ore nukes with the matching nuke in the center. Every tier now has its own recipe in the book and under /nuke recipes - no more all TNT tiers stuffed into one entry
  • VOD replay: creators can pause, resume and skip to the next VOD - NexCast also sends the playlist to Twitch, YouTube and Kick
  • VOD replay on Twitch and YouTube: orange REPLAY badge burned into the stream plus channel title with [REPLAY] prefix - archive playlists no longer look like a normal live stream
  • Perma farm shulker spawner: shulker shells capped at 12 per day (1 shell every 2 hours)
  • Perma farm wither skeleton spawner: skull every 25 minutes instead of every 20 minutes
  • Spawner item production: a bit stronger. Stack and cycle stay the same, hit chance 50% instead of 25%. Creeper stack 2: about 9 gunpowder and about 12 XP bottles per minute. Shulker shells and wither skulls stay on their premium timers
  • Website account: sign-up only after Discord. Then username, email and password. Bonus, Minecraft link and team apply need login plus Discord
  • Instagram Live: ingest server switched to the current RTMPS edge. Same key in the Nexcast dashboard, phone format is the default
  • Nukes: you can now ignite 24 nukes at once instead of 12. More fountains in parallel, without flooding the server
  • Wither spawner: nether star rarer, about every 25 minutes instead of every 4 minutes

🗑️ Removed

  • Workbench crafting for the Infinity Core and the old MegaStack infinity stack book

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (24.08.)

Nexus City Daily: vote crate is back

⭐ Highlights

  • Farm world 2 soft open: /farmwelt2 takes you to the new farm world - /farm stays the current farm for now
  • Vote reward: vote crate reliably lands in your inventory again after voting or /vote claim
  • Custom items in chests: icons show again, not just the stack count

🆕 New

  • Cashbox: set your own pay name in the menu (name tag). Becomes gb plus your name, e.g. shop1 → /pay gbshop1. Each ID only once. Up to 64 droppers/dispensers instead of 8
  • Farm world 2: /farmwelt2 (aliases /farm2, /fw2) takes you to the new farm world with fresh chunks, Nexus ores and the rift zone. /farm stays the current farm world for now
  • Infinity charger: now craftable at the workbench (4 hoppers, 2 chests, barrel, nether star, netherite). Feed stone and cobble by hopper, the charger packs them into infinity storage automatically. Infinity stack book craftable (4 books, 4 diamonds, Asterolith alloy in the center slot, netherite ingot in the bottom-center slot). Recipe book: search charger or infinity stack book
  • VOD replay: creators build a playlist from their VODs in Stream Studio and play them sequentially on the channel - viewers see REPLAY instead of Live, VOD title and position (e.g. VOD 2/5), auto-advance to the next recording
  • Custom enchant Instamine: pickaxe, axe, shovel or hoe with Instamine breaks blocks instantly - including obsidian. Bedrock, barrier and other unbreakable blocks stay

🛠️ Fix

  • Infinity stack book: workbench craft reliably puts the book in your inventory again - ingredients are consumed correctly (NexusMegaStack 1.0.35)
  • Infinity stack book: the workbench no longer eats ingredients without giving the book - craft lands in your inventory (Asterolith in the center)
  • Perma farm spawners: active again after a server restart. Type is read from the block, production runs again. Stored items in the spawner menu from the wipe are gone, newly produced loot collects again
  • Farm generators: active again after a server restart - sugar cane and other farm blocks keep producing once the world is loaded
  • Generator book: stays at 1 item, cannot be stacked. Craft makes exactly 1 farm block, leftover items stay in the slot
  • Hoppers: facing stays as placed - no more rotating when building next to one or after a restart
  • Infinity stack book: recipe book click now places books, diamonds, Asterolith and netherite on the workbench itself - no more placing by hand (NexusMegaStack 1.0.32)
  • /sell: infinity storage (e.g. core plates) is not treated as a mob drop. Contents are sold, the storage item returns with leftover or empty count (NexusJobs 1.0.21)
  • Chest icons: custom items in chests show their texture again instead of only the stack count (NexusCore 1.1.39)
  • Live unified chat: watch page shows Nexus City, Twitch, YouTube and Kick messages again - polling follows the current live stream instead of a stale session ID
  • Unified live chat: Twitch messages arrive more reliably - relay keeps IRC connected instead of reconnecting every 25 seconds, watch polls faster with gap recovery
  • VOD replay: archive chat for the running recording shows again read-only on the right while the playlist plays
  • Vote reward: vote crate could not be granted after voting - delivery now waits for inventory sync and no longer fails silently
  • Vote reward: /vote claim and automatic delivery on join work again, even if you voted while offline
  • Infinity storage totem: no more duplicate in the death chest - totem stays in your hand, no second copy in the chest, anti-dupe no longer strips one (NexusMegaStack 1.0.31)
  • Infinity storage totem: only pops on truly lethal damage - no more storage drain on normal hits, absorption hearts count, totem stays in your hand (NexusMegaStack 1.0.30)
  • Infinity storage totem: on death the storage item stays in your hand - 1 taken from Stored, including /kill, void or fall damage. Empty 0x storage remains instead of vanishing completely (NexusMegaStack 1.0.29)
  • Electric charger: without power on the network the menu stayed on Ready to charge - you now see red No power and what is missing (cables, storage, fuel). Elytra and tools without the Electric Charge book can no longer be dragged into the charger (NexusElectric 1.5.44)
  • End cities: Asterolith (nc_ore_05) per End city is now 2x in purpur and end stone bricks of towers and bridges plus 1x in end stone directly under the city island - not on distant outer islands anymore
  • Cloud hoppers: breaking one drops the working send or receive item with Cloud-ID again - no more broken plain hopper that cannot be placed
  • Plots: /p h hotfix after maintenance restart - stale duplicate JAR removed on citybuild and cb1, NexusPlotZones 1.0.111 on all worlds
  • Plots: /p h from citybuild to cb1 puts you on the plot and keeps you there - spawn no longer yanks you back to the road (0, 64, 24)
  • Plots: Joining the build world stays on the plot - no forced spawn right after /p h
  • Infinity storage: XP bottles, fireworks and splash potions come from the storage item, not the inventory slot - a throw takes 1 from Stored, the storage stays in your hand
  • Infinity storage fireworks: while gliding with elytra, right-click boosts again and takes 1 from Stored - on the ground right-click still withdraws 64
  • Infinity stack book: Asterolith alloy is matched more reliably at the workbench - vanilla iron in the center slot now shows a clear error message (NexusMegaStack 1.0.21)
  • Infinity stack book: recipe book click auto-fills the workbench again (4 books, 4 diamonds, Asterolith in the center, netherite ingot bottom-center) - even with sell lore on diamonds (NexusMegaStack 1.0.22)
  • Custom items invisible: the resource pack and item data did not match (stale pack hash plus broken sword/tool models). Pack rebuilt, hash aligned, swords, ores, armor and electric items should show again. Accept the pack prompt, press F3+T once or relog
  • Custom items in chests: only the stack count was visible, the icon was missing. Opening the chest now repairs the items so they show again, without wiping player heads or menu skins. Accept the pack prompt, press F3+T once or relog

♻️ Changed

  • Infinity storage: throwing XP bottles and fireworks feels smooth again - one bottle flies, the storage stays in your hand without a hitch
  • End cities: Asterolith (nc_ore_05) is now guaranteed in every End city - 3x in purpur and end stone bricks plus 2x in end stone under the island. Slightly more veins in end stone outside cities. Already explored End chunks need a staff regen (NexusOres 1.2.43)
  • Live channel: VOD replay shows a large REPLAY badge on the watch page and in the OBS cinematic overlay - no fake Live when the streamer runs an archive playlist
  • VOD replay studio: dedicated page with real video preview (not just a placeholder) - playlist on the left, channel mock on the right, first VOD plays instantly in preview
  • View distance: view and simulation distance raised network-wide to 10 chunks (citybuild 4, lobby 5, farm worlds 4/3 before). cb1 and nature were already 10. Pre-generated worlds: wider horizon without new chunk generation. Citybuild and lobby: restart needed for the higher view to apply live

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (23.08.)

Nexus City Daily: phantom spawner balanced

⭐ Highlights

  • Texture pack hotfix live: NexusCore 1.1.31 repairs inventory and re-sends the pack with the correct hash

🆕 New

  • Spawner fragment system: In mob mode every kill on the spawner counts (fragment progress: X of 1000 in the menu). At 1000 kills claim 1 fragment, 8 matching fragments + 1 egg at the workbench = spawn egg. Works for shulker, spider, skeleton, blaze, wither skeleton and every other spawner with a vanilla egg. Recipe under Recipes → Utility
  • Cloud Token: craftable at the workbench (2 nether stars, 2 hoppers, 1 vault) - right-click gives a cross-server send and receive hopper pair. Recipe under Recipes → Utility and in the recipe book (search: Cloud)
  • Infinity stack book: craftable at the workbench (4 books, 4 diamonds, 1 netherite alloy, 1 Asterolith alloy from the End) - drag onto a stack in your inventory to stack far past 64 per slot. Recipe under Recipes → Utility
  • Emergency smith: usable from Prestige 0 at spawn - repairs inventory and armor only up to 50% durability, but costs much more than the normal blacksmith (P1+, full repair)
  • Spawn Controller: new Mythic block (Sculk Catalyst) blocks natural spawns in a 15-chunk radius - only mob types you allow (wither skeleton, blaze, zombie, etc.) still spawn naturally. Runs on fuel like the chunk loader (~192 coal for ~10h)

🛠️ Fix

  • Build world (/cb1): /p sethome saves your plot home again permanently - no more silent PlotSquared failure
  • Build world (/cb1): /p h from citybuild spawn sends you straight to your plot after the server switch - no second /p h needed
  • Spawner fragments + GOLDEN VOW: Oath Blade (nc_sword_09) in spawner slot 22 gains oaths passively with item production - same tick pace as loot (about every 10s per stack unit, shulker 1 oath per shell every 10 min). At 1000 oaths claim a fragment in slot 38 - no manual mob killing needed
  • Nature world: resource pack URL was empty - players got no texture pack. Now required pack like citybuild, NexusCore re-sends it on join
  • Item textures: NexusCore 1.1.31 hotfix - the 1.1.29 repair service wrongly broke textures in chests and GUIs and re-sent the pack without a hash. Now only your inventory on join, pack with SHA1, instant repair for all online players on reload. Accept the pack prompt, F3+T once or quick relog
  • Nature plots: a failed /p claim no longer costs money - 25,000 $ is only charged after a successful claim, not when you are already at the plot limit
  • Custom items (ores, swords, armor, electric machines): resource pack works again - NexusOres 1.2.36 sets string + float custom model data as the pack expects. Affected inventory items auto-repair on join. Rejoin once or F3+T after the pack prompt
  • Nexus ores (e.g. Nullsplitter raw lumps): stack normally up to 64 in chests and inventory again - hover sell prices and MegaStack pickup no longer split lore/NBT apart
  • GOLDEN VOW (Oath Blade): tooltip name shows the golden sword title again instead of raw JSON text - affected blades auto-fix on join
  • Electric machines (alloy smelter, sawmill, compressor): stay on the teleporter cable grid after plugin reload - no false No power when generator, solar or storage is reachable via cable. GUI tells you exactly what is missing (cable, empty storage, generator without coal)
  • AstralPass: quest progress, level and crystals stay when you switch between farm, perma farm and citybuild - including after /farm, /permafarm or /p h
  • Blacksmith (free smelting): Nexus ores like Abysskern Deep Lumps no longer turn into iron ingots - the smith smelts them to the correct Nexus alloy or tells you to use a furnace
  • Abysskern raw ore (Deep Lump): furnace and blast furnace smelt nc_ore_02 to Abysskern Alloy again - recipe registration was stuck after the blackstone material switch
  • Build world (/cb1): electric crafting works again - NexusElectric 1.5.40 with all 17 workbench recipes (was an outdated plugin with only 3 starter recipes)
  • Farm and perma farm: electric crafting fixed too - missing NexusOres integration blocked machine recipes
  • Homes farm world: /home and /sethome work on farm and perma farm again - after a hot-reload NexusCore lost its MySQL connection and homes were not saved
  • Homes Nether/End/Rift: /home nether4 (and other dimension homes) now actually teleports you to Nether, End or Rift - not just the welcome message
  • Smith repair: hotbar, inventory, armor and off-hand show in the menu again - clicks work reliably, emergency surcharge is clearly labeled
  • Chunk loader: right-click the placed loader to open the fuel GUI again - add coal, charcoal, bamboo or Nexus coal and see remaining runtime in the menu
  • Phantom spawner: phantom membrane in item production is rare again (about 0.5 per minute instead of ~3). Live analytics now shows the real 10-second cycle
  • Selling: if you put only mob drops into /sell, you now get a clear message instead of just "no sellable items"
  • Infinity stack book: recipe shows in the recipe book again (search: Infinity) - after relog or opening a workbench. Turn off "craftable only" if you do not have all ingredients yet
  • Wither skeleton spawner: no more nether stars in item production or live analytics - only wither skeleton skull (1x / 20 min) plus bone and coal
  • Sign shops: any sign works again - all wood types, wall and hanging signs. Hold a blank shop sign and right-click, write [Shop], or craft with any sign bottom-left in the 2x2 workbench
  • Sign shops: setup GUI no longer freezes after closing - sneak + right-click reopens it, buttons and save work again. Mega stacks from the infinity book are returned correctly
  • Sign shops: your own shop opens setup with right-click and the chest with shift + right-click - no more buying from your own sign
  • Nature world: firework rockets work again in open wilderness, on paths and on plots - no more permission error when launching
  • Nature plots: You can claim more than 3 plots again - unlimited claiming in nature with /p claim, no more PlotSquared 3-plot cap

♻️ Changed

  • Spawner spawn eggs: No more random drops on farm, perma farm and nature world - fragment system instead (1000 mob-mode kills = 1 fragment, 8 fragments + egg = spawn egg). Virtual item production still gives no eggs
  • Cloud hoppers: fuel consumption for cross-server transport raised significantly (4x coal per item) - moving items between farm and citybuild costs noticeably more tank fuel
  • Sign shops: sale earnings go straight to your account - no shop balance to withdraw. /signshop balance shows your balance, the setup GUI explains it at the top, sales ping you when online
  • GOLDEN VOW (Oath Blade): Every kill with this sword counts on the blade - lore shows Oaths: X of 1000. At 1000 kills the mob you slay grants its reward: spawn egg or rare mob loot (enderman: ender pearl, blaze: blaze rod, wither skeleton: skull, etc.), then the counter resets. Only this sword has the effect - no more generic bonus drops
  • Building blocks trader (market NPC): prices raised significantly - small amounts (1/16/32/64) now cost double, full shulker boxes 5x. Cheaper blocks come from player orders (/order) and the market
  • Spawn Controller: Once you allow mob types, all other mobs in the 15-chunk radius disappear - not just new spawns. Spawner mobs, players and NPCs stay untouched
  • Spawner spawn eggs: Looting on your kill sword raises the drop chance (base 0.4%, +0.1% per Looting level, Looting III = 0.7%). Live analytics shows base and maximum
  • Wither skeleton spawner: wither skeleton skull max once every 20 minutes (was about every 5 minutes). Bone and coal run at normal farm pace again like other mobs
  • Selling: /sell no longer sells mob drops (gunpowder, string, ender pearls, meat, leather, etc.) - only mining, farming and crafted goods
  • Hover prices no longer show on mob drops in item lore
  • XP bottles: server buy and Nexus market now max. 40 $ per 64 stack (was 100 $ at the market, 8 $ server fallback)
  • Chunk loader: fuel consumption much higher - a full tank (~10h) costs about 3 stacks of coal or ~10,000 bamboo

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (22.08.)

Nexus City Daily: farm spawn is protected again

⭐ Highlights

  • LIVE today 1:30 PM CEST: nuke and ore nuke tests on the server, then normal citybuild - play along at nexus-city.net
  • 200-block protection is back at the real farm hub, perma farm, and at Rift, Nether and End portals
  • Spawn hub refreshed: new city center at /spawn, come take a look

🆕 New

  • Team tools: staff with permission can use /to or /goto to switch directly to a player on any server - no TPA approval needed
  • Teleport requests: /tpa or /spa to a player, /tpahere asks them to come to you - only with approval via /tpaccept or /tpdeny, /tpcancel withdraws your request
  • Nuke recipes: every tier I through V and every ore nuke has its own crafting pattern in the recipe book - no more stacked nuke-in-nuke recipes
  • Perma farm: Nexus nukes and ore nukes can now be placed on the perma farm too (same rules as farm world, spawn protection still applies)
  • Ad landings: 10 campaign URLs at /go/{slug} (e.g. /go/farm, /go/bedrock) ready for Google Ads, plus /bonus as entry alias
  • Bonus rank: bonus.nexus-city.net - claim once for 2 homes, 20,000 $, 3 Starter Cases, 5 Vote Cases and 210 crystals (linked account, even if you already joined)
  • Overhead stats: rank, money, crystals, level and prestige float above each player
  • Job board: /order creates a player buy order - hold the item in your hand, set price and amount, others deliver for your payout

🛠️ Fix

  • Death chest: if one chest is not enough, up to 6 extra chests are placed nearby before anything hits the ground
  • Spawners: creeper, skeleton, zombie and other standard mobs produce normal amounts again in item production (about every 10 seconds per stack unit, at least 1 item per drop). Shulker and wither skeleton stay rare as before
  • Nukes: no more scripted crater - blocks are only destroyed by real TNT fountain blasts (vanilla explosion damage)
  • Nukes: each detonation has a fixed max radius (tier II about 38 blocks, Super max. 96) - no more half-map wipes
  • Vote reward: vote crate actually lands in your inventory - success message and Discord thanks only when the crate was really granted
  • Nukes: right-click and flint-and-steel ignition start detonation again - no more plain TNT block when the nuke is recognized
  • Farm world and perma farm: breaking, placing and grief tools are blocked again in the 200-block radius around spawn
  • Nexus Rift, farm Nether and farm End: dedicated 200-block spawn protection at each entry point
  • Protection zone now follows the real /spawn point, not outdated config coordinates
  • Spawn hub: mobs can no longer hurt you inside the 200-block radius, PvP is off there too
  • Discord #votes: vote thank-you posts are back in the channel when you claim in game
  • Ore nukes: fountain explosions no longer harvest ores or Nexus ores in the crater
  • Nature plots: /p h after /plot claim sends you back to the nature overworld, not wrongly into the Nether
  • Ore Super Nuke: recipe center ingredient is now the Super Nuke instead of a nether star
  • Nukes: fountain TNT detonates on first block contact - no more bouncing and delayed blasts
  • TPA: /tpa, /tph and /tpahere work again for all players - LuckPerms permission nodes added
  • Selling: /sell works again on farm and citybuild - job market was briefly offline after the update
  • Selling: item hover price no longer stacks - you only see the best buy price per item
  • Selling: broken sell lore in inventories and ender chest is cleaned up - staff can help with /nexusjobs cleaninv
  • Selling: hover price shows up right when you pick up items or open your inventory - no close and reopen needed
  • Selling: items stack again even with a nearly full inventory - sell lore no longer blocks merging
  • Selling: hover price is visible again on sellable items - lore is briefly stripped on pickup so stacking still works with a nearly full inventory
  • Homes: /home and /homes teleport to your saved points again - list and teleport now use the same database

♻️ Changed

  • Selling: /sell opens an inventory - place multiple different items at once, any stack size (1-64), and sell everything with one click
  • Selling: partial stacks are paid proportionally (e.g. 32 stone = half the stack price)
  • Selling: player orders first (highest price), remainder to the Nexus server (max. 100 $ per stack)
  • Hover prices: sellable items show the best buy price directly in item lore
  • Selling: /sell accepts multiple item types at once - partial stacks sell proportionally (player order or server)
  • Server buy: fair default prices when nobody is buying (e.g. stone 10 $ per 64 stack)
  • Discord: current rulebook in #regelwerk and stream notice in #news and #news-en
  • Rules: by joining the server and in public DC voice you agree chat and voice may be used in Nexus streams and videos
  • City Case: preview and loot table much fuller - electric machines, Nexus tools, perks, cables and solar instead of mostly vanilla blocks
  • Overhead stats: higher above nametag and LabyMod, now moves smoothly with you (passenger mount instead of tick teleport)
  • Senator role: dedicated admin listing with 25-35 h/week, weekends required, soft-open pay when the server earns
  • Ore nukes: like regular nukes only fountain TNT breaks blocks - no scripted radius crater, ores still stay in place
  • Ore nukes: subtle green particles on fountain blasts, rate-limited for performance
  • Nukes: detonation countdown shortened from 20 to 5 seconds - all tiers and ore nukes
  • Nukes: fountain and crater scale with recipe tier - Super now 1100 TNT over 252 seconds, lower tiers proportionally bigger radius
  • Nukes: tiers III through Super have noticeably bigger craters (up to 96 block radius) and more fountain TNT - tiers I and II unchanged
  • Nukes: fountain TNT detonates on impact instead of a fixed timer - bigger craters through higher blast power and more radius per tier

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (21.08.)

Nexus City Daily: leaderboards in one place

⭐ Highlights

  • All rankings are now central: nexus-city.net/bestenliste and Discord forum #bestenlisten - one thread per category, no duplicate posts in #votes anymore

🆕 New

  • Leaderboard hub: money, marks, prestige, Nexus XP, vanilla XP, crystals, playtime, distance walked and votes on one page
  • Discord forum #bestenlisten: each category has its own thread that refreshes every few minutes
  • Vote shoutouts stay in #votes, rankings no longer

🛠️ Fix

  • Leaderboards: founder accounts nexusgamingoff and nexusgamingoffi show again in Nexus XP, vanilla XP, playtime and distance walked
  • Nexus Radio: no more 1-hour loop uploads, skip reliably advances to the next song

♻️ Changed

  • Vote page links to the central leaderboard instead of vote ranking only

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
5 weeks ago (20.08.)

Nexus City Daily: Discord bots for community and team

⭐ Highlights

  • Nexus Pulse now shows radio status in the DEV lounge. Beta countdown to 1 October runs in #events

🆕 New

  • Onboarding via DM and panel: confirm rules, pick a job, open start guide nexus-city.net/start
  • Plot of the week: screenshot in #plot-showcase, staff puts it on the gallery
  • Ideas panel in #vorschlaege: submissions land in admin under Discord Ideas
  • Vote reminder DM when your account is linked and a vote is waiting
  • Cast bridge: live clips from cast.nexus-city.net post more reliably to Discord

🛠️ Fix

  • Nexus Pulse updates every 2 minutes again
  • Nexus Radio: YouTube cipher fix, SoundCloud fallback, more stable playback

♻️ Changed

  • FAQ bot: copy aligned with start guide, /st, rules and plots
  • Season digest on Fridays from changelog and events in #events

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (19.08.)

Nexus City Daily: hiring a texture pack artist

⭐ Highlights

  • We urgently need someone for the server resource pack: custom items with own 3D models, cases, ores, weapons, GUI. Not a vanilla recolor. Listing: nexus-city.net/stellen/texturepack
  • Under More, worlds, jobs, trade and the gallery now sit under Play. Block of the day, market prices and the live map sit under Live on the server

🆕 New

  • Texture pack artist: Blockbench, custom model data, remote, pay by agreement. Apply on the website plus Discord
  • Social media and video: shoot, edit, upload. 55 percent of video net after tax. Shop does not count. Listing: nexus-city.net/stellen/social-media
  • Open team jobs in one place: nexus-city.net/stellen, Discord Offene Jobs and Open jobs. Apply form in German or English

♻️ Changed

  • More menu: no more long tools dump. Play (farm, nature, build world, Bedrock, plots, jobs, trade, gallery), Live on the server (block of the day, prices, map, players, changelogs, network), Community, Shop, About, server owners split apart
  • BDT in the nav is now Block of the day, so it is clear what sits behind it
  • Gallery copy: church, city library, smithy. No empty plot-of-the-week box until a plot is picked
  • Homepage and gallery: real spawn photos, church, market, village. No empty color blocks as placeholders
  • Wiki catalog: cards use guide titles. Sidebar, backpack, marriage, vacuum, job board. Not NexusVacuum or NexusHoppers
  • Wiki worlds: four hops in Soft Open, /spawn /cb1 /farm /nature. Casino sits under Coming later, no /casino timetable
  • Site map: the footer now lists every public page at nexus-city.net/seiten. XML for Google stays at sitemap.xml, wiki and shop extra
  • Wiki plugin pages: real player guides. Titles like Vacuum and Hoppers, no internal plugin dumps

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (18.08.)

Nexus City Daily: the site now shows how to start

⭐ Highlights

  • The website explains the loop: own pages for farm, nature, Bedrock, jobs, plots, build world and safe trade. Start at nexus-city.net/start
  • 1 October: public Beta plus an event farm world. Double block drops, lucky blocks, extra loot. Citybuild stays, the event world is the turbo
  • Plot as schematic: /p schem save on your plot, download the .schem in the dashboard, paste at home with //schem load and //paste

🆕 New

  • Build world as its own page: nexus-city.net/bauwelt. /cb1, large plots, inventory comes with you, no spawn voucher. Not farm and not the spawn ring
  • Safe trade as its own page: nexus-city.net/handel. /st, both confirm, then goods swap. Wiki trade and auction house under clear links
  • Job board and plots as their own pages: nexus-city.net/jobs and /plots. The board is not a miner level, spawn plots need the voucher. The wiki stays the long guide
  • Farm world, nature world and Bedrock have their own pages: nexus-city.net/farm, /natur and /bedrock. Join, commands, FAQ, without cloning the homepage
  • Instagram Cup every week: three winners. Place 1 crystals, places 2 and 3 Mythic Case and Legend Case, prizes rotate. Submit a post tagging @nexus.city.net.offical, ranking by likes and views at nexus-city.net/ig-cup
  • Beta Release on 1 October 2026: public Beta, dedicated event farm world, double block drops, lucky blocks in the world. It is on the Events page
  • Start guide at nexus-city.net/start: Java and Bedrock (port 19132), checklist for plot, jobs, market, farm, nature
  • Rules in the wiki plus ban appeal at /einspruch, reply on Discord
  • Public profile: nexus-city.net/spieler/Name with rank, playtime, level
  • Events page: Soft Open, daily vote, BDT, streams
  • Gallery: spawn church, market and village with real screenshots at nexus-city.net/galerie. Join, /spawn, that is the hub. Plot of the week still goes through Discord via staff
  • Wiki catalog: city NPCs, breaker pistons and sidebar with real guides. Dungeon stays planned, Sit is out
  • Dashboard: link to public profile, vote, tickets, rules, appeal
  • Plot as schematic: on your plot /p schem save, then download the .schem in the dashboard and paste at home with WorldEdit //schem load and //paste
  • Full-length wiki guides: job board, plots, making money, auction house, SafeTrade, worlds, marriage, tutorial, city missions, nukes, teleporters and the rest of our plugins, step by step with commands, tips and FAQ

🛠️ Fix

  • Nexus Radio: track changes without a pause. The next track starts a few seconds early, Lavalink buffers more, the loop stays smooth

♻️ Changed

  • Shop copy: ranks and crystals exist and they make you faster. You still earn the same things through jobs, market, farm and voting. Money saves time, it does not replace the loop
  • Full wiki rulebook: scam is forbidden, always /st. Player casinos are out, only our /casino. TNT dupers with flying machines and exploding TNT are allowed. Sand, shulker and any item dupe is a ban
  • In-game /regeln: GUI and book say scam is forbidden, always /st or AH. English follows the client language
  • Homepage: Rules and Start in the hero and quick pills, wiki hub has a Rules button
  • Wiki cards: short real copy instead of plugin stubs. Sit removed, Dungeon as coming soon

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (17.08.)

Nexus City Daily: radio stays on the song

⭐ Highlights

  • Nexus Radio no longer rips the current song mid-track when Lavalink blips or a track plays via YouTube

🆕 New

  • Spawn Controller: new Mythic block (Sculk Catalyst) blocks natural spawns in a 15-chunk radius - only mob types you allow (wither skeleton, blaze, zombie, etc.) still spawn naturally. Runs on fuel like the chunk loader (~192 coal for ~10h)

🛠️ Fix

  • Nexus Radio: the loop no longer restarts mid-song. Short Lavalink blips and YouTube mirrors no longer count as dead, the bot lets the current track finish

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (16.08.)

Nexus City Daily: Nexus Radio for your Discord

⭐ Highlights

  • Nexus Radio is now a product: invite the bot to your own Discord, pay a monthly subscription, set a playlist. The loop stays on, track changes without a volume dip
  • The website now shows the Soft Open status itself: live world map, changelogs like on Discord, wiki search and a radio customer account
  • Join lands on Citybuild: nexus-city.net puts you straight into the city, not a public lobby. /spawn is still the way back to the city
  • Marriage is live: propose, accept, only one spouse at a time. After a divorce you may remarry. XP is shared while you are married. Divorce costs 100000 and is done at the priest

🆕 New

  • Craft Nexus Nukes: 9 TNT in a 3x3 make Nuke I. 9 of the same tier make the next, up to Nuke V. 20x Nuke V in /nuke craft become a Super Nuke. Tier 1: 50 TNT after a 20 second fuse. Tier 5: 120 TNT. Super Nuke: 145 TNT as a fountain in under 40 seconds. The crater comes from the blasts, not a smooth circle. Farm world and Citybuild only, on Citybuild only your plot
  • Link Discord: in the dashboard you can attach Discord to your website account. Log in, click Link Discord, allow it on Discord. Without a login you land on the sign-in page first
  • Nexus Radio for other servers: invite, monthly Stripe subscription, one Discord server per plan. Then /play, /skip, /pause, /volume and drag the bot into voice. Without a subscription the bot stays silent
  • Nexus Radio on our Discord: 24/7 loop, slash commands, track changes without a volume dip
  • Radio controls as buttons: on Nexus City and on unlocked servers there is a 🎵-radio channel with an embed plus Pause, Resume, Skip, Join me, Now Playing, a Playlist window and volume 50/80/100
  • XP orbs stack: many small nearby XP orbs merge into fewer, larger orbs. Pickup is much faster, your XP amount stays the same
  • Live map on the website: Citybuild, Farm, Perma-Farm and Nature with live status, player count and command. No voxel map, but the status citybuild players ask for first
  • Changelogs on the website: the same daily digests as on Discord. Soft Open status even without Discord
  • Wiki search: commands, worlds, ranks, plugins and recipes in one field, not just scrolling plugin cards
  • Nexus Radio customer account: cancel or change the card, see which Discord is linked, re-invite the bot
  • Marriage: /marry or /heiraten sends a proposal. The other player must be online and accept. Only one marriage at a time, after a divorce you may remarry
  • Shared XP: while you are married, your partner gets the same City XP on the sidebar Level and the same vanilla XP on the green bar. Offline or on another world it is stored, and on join you see how much. After a divorce that stops immediately
  • Divorce at the priest: right-click the priest, confirm, 100000 money. Without enough money you stay married. Also works with /divorce confirm

🛠️ Fix

  • Nether death chests: if you die in a hole or in lava, the chest no longer appears on the bedrock roof. It is placed at a reachable height near where you died
  • Marriage menu: /heirat now opens the priest menu (propose, status, divorce). Regular players previously got no permission even though marrying is free. Propose still works with /heiraten Name
  • City Level: prestige and city level stay in the sidebar after /farm or /cb. Progress you earn on Farm shows on Citybuild, Nature and Perma-Farm after you switch. A lower stand no longer overwrites a higher one. One relog is enough if the number lags for a moment
  • Nexus Nuke: the super TNT detonates again. Before this it vanished after the fuse with no blast and no crater
  • Marriage XP: your partner really gets the same City XP, including when you are on different worlds or one of you is offline. On join you see how much was caught up. After a divorce sharing stops
  • Vanilla XP while married: when your partner picks up XP orbs, your green bar goes up too - even if Mending eats the orb on their side. Other world: credited on join as level plus progress, not just a number
  • Marriage XP without a double: a partner on the same world gets the XP immediately, no away message. Only if you were really offline do you see the catch-up once on join. /farm or /cb does not grant the same orb again
  • Divorce: in the /heirat menu the green button is now Yes, divorce (100000). Or type /scheidung confirm. Exactly 100000 on the account is enough. The other spouse may be offline
  • Wiki servers and worlds: the page at wiki.nexus-city.net/servers.php loads again instead of Internal Server Error
  • Live map: Citybuild, Farm, Perma-Farm and Nature again show join status and real player counts. 0 online stays 0, not a dash. If nexus-city.net is reachable, the cards no longer say no live data
  • Nexus Radio stays on the current song: when another Discord gets a license or a subscription unlocks, our radio and running playlists no longer jump back to the start
  • Nexus Radio playlist change: a new playlist stops the old one immediately. The first new song starts right away and keeps playing; the rest of the list fills in the background without jumping back to the start. Track changes without a volume dip
  • Nexus Radio stays on: the 24/7 loop in House DEV Lounge and on other unlocked Discords no longer dies after a few seconds. Each server keeps its own playlist
  • Nexus Radio plays independently per Discord: each server has its own queue, playlist, pause, skip and volume. Guild A can run DOWN LOW while Guild B plays something else at the same time. Join me only pulls the bot into voice on that server
  • Nexus Radio buttons: Pause, Resume, Skip, Join me, Playlist and volume now answer immediately. No more Discord timeout on the control panel
  • Nexus Radio on other Discords: after unlock or a subscription the bot now actually plays DOWN LOW in voice, not just sitting silent in the channel. YouTube blocks are skipped, the loop comes via SoundCloud
  • Plot claim: after /plot claim you are teleported to the plot center once and stay there. No more yo-yo teleports if you start walking right after
  • TAB list: players on other worlds now show only once, with the correct world name (Citybuild, Build World, Farm, Perma-Farm, Nature). After a switch no second entry stays behind
  • Scoreboard: rows that were only there briefly, like the farm list or dungeon, disappear completely instead of sticking as empty leftovers
  • Online count: TAB and scoreboard count unique players across the network, without lag after join or kick
  • Cashbox: after a successful /pay the linked redstone output actually pulses (lamp, dust, pistons). Too little money still sends no signal
  • Registration without a creator code works: the field is optional. Leave it empty to sign up without one; a filled-in code is still checked.

♻️ Changed

  • Nexus Nuke: at most 15 nukes at once on a server. The 16th stays in your inventory until one finishes. 20 second fuse, then fountain, jagged crater
  • Public spawn: Citybuild is the first world after join. The old lobby is no longer a player hub, and /lobby no longer takes players anywhere. /spawn is still the way back to the city
  • Team build world: only the team works on a copy of the Citybuild map. Items from there do not travel to Citybuild, Farm or Nature. Players cannot reach it through join or a command
  • Homepage: Citybuild, Farm, Perma-Farm and Nature now show publicly whether they are up, not only internally under Performance
  • Nexus Radio product page: the old 7 second crossfade copy is gone. Changes stay short and without a volume dip
  • Wither skeleton spawners: in virtual mode you now get one wither skeleton skull every 5 minutes, no more nether stars. Real wither spawners still drop stars. Other spawners are unchanged

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (15.08.)

Nexus City Daily: inventory sync without freeze

⭐ Highlights

  • Inventory now actually follows you: Citybuild, Build World, Farm, Perma-Farm and Nature run on the same stack. Items stay after a switch, without a 5 second wait. The lobby keeps the hub hotbar
  • Compensation: if the inventory bug hit you, 10 cases are waiting in your inventory on your next join (5x Bug-Finde, 3x Mythic, 2x Legenden). Still missing something after that, open a Discord ticket

🆕 New

  • Case gifts now arrive even while you are offline: pending cases are placed into your inventory shortly after you join, so you no longer have to be online at the right moment
  • Plugin store: the inventory sync that powers this network is now available to other servers on our website. Nothing changes for you in game, it simply helps us keep building Nexus City. You find the shop on the website under More in the server owners group, or straight at nexus-city.net/plugins
  • Trial spawners and vaults: with the spawner harvesting pickaxe you can now mine trial spawners and vaults and set them up somewhere else. The mob type and the ominous variant travel with the block, and anyone who already opened a vault gets no second reward after it is moved. Without the spawner book everything stays vanilla
  • Team: Julien (ingame baff_nari) joined as a new Planner and is helping build spawn, districts and event maps. Planner is a building role, support questions still go through tickets

🛠️ Fix

  • Nature claim: reset to original terrain after /plot claim now actually resets the plot instead of failing with an error. Builds on the plot are lost when you choose reset, keep as-is stays unchanged
  • Chunk vacuum and backpacks: the duplicate protection could hit these too even though nothing was duplicated, for example when putting one into a chest or right after joining. Both now re-check every suspicion over several seconds just like the infinity items, no longer count double chests and open menus twice, and on a real duplicate one copy stays with you instead of everything being taken. If something does get confiscated, it is logged and the team can hand it back
  • Infinity cores: returned cores each get their own identifier from now on. If you own several cores you can safely split them across multiple chests, the protection no longer mistakes them for copies of each other
  • Returns with a full inventory: anything that does not fit on join no longer drops on the ground, it stays in the return queue and arrives automatically as soon as you make room. You are told how much already arrived and how much is still waiting
  • Infinity items: putting an infinity core, infinity book or charger into a chest could get the item confiscated by the duplicate protection even though nothing was duplicated. Double chests and chests you had open were counted twice and therefore looked like two items. The protection now looks at the real slot inside the container, re-checks every suspicion over several seconds, and on a real duplicate only the surplus copies are taken. One copy always stays with you. Storing, taking out, dropping, picking up and relogging no longer trigger an alarm
  • Infinity items: cores and books that were already taken are being returned and will be in your inventory on your next join. If something is still missing after that, open a Discord ticket
  • Cases on plots: no case would open while you stood on a plot, instead the message that you are not allowed to do this on this plot showed up three times. The plot protection mistook the case screen for a foreign chest. Cases, backpacks, shulkers from your inventory and other menus now open everywhere, while the protection against foreign building and foreign chests stays exactly as it was
  • Cases: if a case screen ever does get blocked anyway, your case is kept instead of being used up, and you get a hint to try again somewhere else
  • Cases: after redeeming a case from your inventory the case could end up back in your inventory instead of being used up. A redeemed case is now reliably gone and the reward is granted exactly once. The stake back bonus still exists, but only for cases you paid for with crystals or money
  • Inventory protection: when a plugin changes your inventory, for example a used case, a claimed gift, a placed block or a broken tool, that change is now saved right away as a real change and no longer rolled back to an older state by the protection
  • Server switch: level, XP, health and hunger now travel together with inventory, armor and ender chest. Everything is saved as one package on the switch and restored exactly like that on the destination instead of being pieced together from several sources
  • Server switch: on arrival the destination briefly wrote its own old data over the inventory you brought with you. That is why the old inventory showed up again after /farm or /cb. The destination now only accepts the save made right before the switch
  • Inventory after join: picking up, clicking and dropping saves immediately, you do not have to wait 5 seconds before a world switch takes your stand with you
  • Build world: inventory sync was broken there (empty config), Citybuild, Build World, Farm, Perma-Farm and Nature now save the same stand
  • Server switch: when moving between worlds an older version of your inventory sometimes arrived. The save taken right before the switch now counts as binding, is no longer overwritten by a later incomplete save, and the switch waits until your inventory is really saved. Applies to all worlds
  • Citybuild spawn: chests at the spawn plaza stay closed. Bedrock can no longer open deco or staff chests there, your own plot chests still work
  • Drop dupe: throwing an item on the ground and switching worlds quickly no longer takes the item with you. It stays on the ground only
  • Inventory after join: E, hotbar and chests stay usable, clicks no longer snap back
  • Server switch: inventory saves immediately, no 5 second wait. /farm, /permafarm, /nature, /cb1, /portale and /p h take the items with you
  • Build world: /cb1 and /bauwelt now save the same stand as /farm. Farm world items no longer stick on the build world
  • Inventory sync: an empty sync no longer overwrites your items
  • Inventory after server switch: a single broken custom item blocked the whole stand, so each world kept its old inventory. Switching now takes your stand with you even if one item cannot be read
  • Farm/Citybuild inventory: after a switch the old world inventory came back for a moment. The shared stand now stays, including right after /farm or /spawn
  • If you were empty or split just now: relog or switch worlds once, then the last full stand is back
  • Telekinesis perk: mined blocks and mob loot go into your inventory again, including 3x3/5x5 drills and Nexus ores. Full slots still stack, leftover drops at your feet
  • Drill books (3x3/5x5): visible as enchanted books again, including with vanilla textures. Accept pack v2.3.11, then F3+T
  • VOIDBREAKER and other Nexus pickaxes: empty slots with a tooltip were a pack bug (custom texture too large). Accept pack v2.3.11, close and reopen the chest, then F3+T - the pickaxe stays visible in the slot
  • Server switch under load: when the server hitched for a moment, an empty inventory could get saved and shipped straight to the next server. Your inventory is now read directly off your character on a switch, and a stand that suddenly looks empty or clearly smaller than before is rejected instead of saved. If saving still does not go through after several tries, you stay put with a clear message instead of being sent on without your items. Your switch package also no longer gets lost when the destination only accepts you on the second attempt or the join arrives late under load. Ender chest and offhand travel with you reliably, and Nature runs on the same stand as Citybuild, Build World, Farm and Perma-Farm Money now travels just as safely: on the Nature world your balance was never compared against the network at all, so it could sit tens of thousands of $ too high or too low there, and whatever you earned or spent on Nature did not count on Citybuild or Farm. Nature is on the shared account now, and when you enter a server your balance is fetched fresh from the database instead of from an old local copy. When you leave, only what you really earned or spent there is applied, so a second server cannot write your money away and nothing can be doubled.
  • Money sync: when switching servers your balance could be added up incorrectly if two servers touched the same account moments apart, which could count money twice. The balance now comes straight from the database, doubtful values are dropped instead of guessed, and it is checked again on join so no stale value from a server file can stick around
  • Inventory catch-up: the emergency check after joining could in rare cases overwrite a full inventory with an older state if you had picked something up in between. It now only steps in when something is actually missing
  • Live page: the Nexus-Studios channel could not be opened any more, you only got channel not found instead of the stream, and even a running stream was instantly marked offline again. Team channels are now unlocked everywhere, not just in the channel list. Old links using the ingame name redirect to the correct channel automatically, and if a channel really does not exist you get an explanation plus every available channel instead of a dead end. Dropped connections also no longer show up as three second VODs in the list
  • Recordings: past streams disappeared far too early, a multi-hour stream was sometimes deleted minutes after it ended. Recordings now really stay available for the stated 3 days no matter how long the stream was, and tiles pointing at recordings that are gone no longer end on an error page

♻️ Changed

  • World switch: on arrival your state is loaded from the database before anything is saved. For that short moment chests, dropping and picking up stay locked so nothing duplicates or gets lost. Right after that everything works as usual
  • Inventory across worlds: Citybuild, Build World, Farm, Perma-Farm and Nature share one inventory. The lobby stays separate with the hub hotbar. Before a switch a short saving hint, then you go over right away
  • Home limits: your rank finally counts. Urbanist 2, Architekt 3, Visionär 5, Magnat 10, Legende 15 homes. Before this every rank was stuck at 3 homes no matter how high. Without a rank you get 1 home as listed in the rank overview, homes you already set stay where they are
  • Recipe book: joining no longer pre-fills the entire vanilla recipe book. The Nexus recipes from the ore, power and backpack systems stay visible from the start, while vanilla recipes unlock themselves again as soon as you have the ingredients. That shrinks your progress file from around 205 KB to a few KB, which means less stutter on join and while saving

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (14.08.)

Nexus City Daily: Mentor Luis has arrived

⭐ Highlights

  • Luis is the new Mentor. Ping him on Discord for questions about plots, jobs, farm or getting started
  • Citybuild spawn: /plot claim is no longer free there. Spawn plots only with a Spawn Plot Voucher (right-click on a free plot). Free claiming stays on Build World (/cb1) and Nature World (/nature)
  • Nature World: in unclaimed nature broken blocks stay gone, and mobs are farmable again. Spawn hill and other players plots stay protected
  • Casino hub: Citybuild money and inventory are no longer overwritten on join. You see the hub hotbar in the casino, your Citybuild/Farm account stays
  • Casino: temporarily offline (soft open). /casino and the casino GUI click will not send you over right now

🆕 New

  • Team page: new faces now sit at the top of the team page, currently Mentor Luis. Founder and mentors also show on the homepage under Team
  • Building-supply case: new crate for 3,000 money (no crystals, no real money). Open via /cases on Citybuild, left-click. Inside: large amounts of cobble, dirt, stone, oak, deepslate, sand and gravel, plus iron/gold/coal/copper blocks, bones and gunpowder. Rare: wither skull, blaze rods, ender pearls, Alloy Smelter or electric furnace. Very rare: one nether star. No netherite set, no elytra, no spawners, no ranks
  • /bug: in chat (ingame and Discord) a red Bug melden button appears, same style as the ticket portal. Click opens the form (title, description, platform Java/Bedrock/both/other, optional server, screenshot note). Alias /bugs. Staff: /bugs for player, instead of photos in Discord general
  • Team apply on the website: for Senator, Planner, Engineer and the other open roles you fill in name, age, Discord, Minecraft name (Java or Bedrock, dotted Bedrock names are fine), hours and motivation. Extra questions per role. Submit stores the application even if a notify mail is down

🛠️ Fix

  • Farm inventory: your own inventory stays usable on join even if MySQL sync stutters. Relog once on Farm, then move items
  • Bedrock: the Database connection failed join error is fixed. Fully close Minecraft, then join nexus-city.net again
  • Brown mushroom blocks: visible again (no more invisible collision box). Pack v2.3.9, accept the prompt. Bedrock stays online while walking after that
  • Bedrock: after a few steps you got kicked, often looking like an invisible block in front of you. Walking on Citybuild stays normal now. Java players keep the same checks as before
  • Bedrock: put items into NPC menus (smith, market sell, city NPC order/shop) with a tap/click, no shift-click. Tap the item in your inventory or hand, or tap the empty slot. Shift-click stays a Java shortcut. Breaking NPCs stays staff-only
  • Market NPC: only staff with the permission can break or place it. Without the right the NPC stays, a normal click still opens the market. Sneak-click without the permission no longer picks it up
  • Dashboard rank: the website now shows your real in-game rank (e.g. Gründer, Mentor, Builder) instead of Default. Your Java main account counts, Bedrock stays as a badge. Reload the page or log in once more
  • Mentor on TAB: mentors (e.g. Luis) show as Mentor, not Builder or Founder. Relog if the client still shows the old rank
  • Website registration: confirmation mail arrives again. If sign-up stopped with a mail error, retry the same username
  • Perks: disabled perks (e.g. Item Magnet) no longer consume remaining time. The timer stays until you turn them back on
  • Casino: joining no longer writes an empty hub inventory or a wrong Vault balance into the network account. Citybuild and Farm stays intact
  • Bedrock: joining nexus-city.net port 19132 (UDP) works, version 26.40. Mentors and testers get onto Lobby, Citybuild, Build World, Farm, Perma, Nature and Casino even during maintenance
  • Website: login and register work again (no more server error on /login.php)
  • Wiki plugins: the plugin overview redirects to the wiki home instead of crashing
  • AstralPass and Nexcast dashboard: pages stay up even when data is incomplete
  • Online count: tab (Online) and scoreboard (players) again show unique real players on the network, without a leftover ghost after switching servers
  • Drill books (3x3/5x5 random): no more pink missing texture, they look like enchanted books again. Old books: open inventory or relog
  • Custom tools VOIDBREAKER and DEEPCORE DRILL: no more purple-black missing texture in hotbar and inventory. Accept the pack prompt, then F3+T. Old pickaxe: open inventory or re-give once
  • Nature World: you are no longer sent to spawn just for going below Y 58 (caves, ravines, elytra dip). After the next Nature restart this stays off
  • Nature World: dungeon spawners drop the correct type (e.g. spider) with the Spawner Break pickaxe - without the book the spawner stays vanilla and does not drop as an item
  • Nature World: after switching from Citybuild, blocks could feel unbreakable (mining speed gone). Restored automatically on join: open wilderness and your own plot work, the spawn hill stays protected
  • Nature World: mining in unclaimed nature works properly again: the block stays gone instead of popping back instantly. Test dirt or stone far from the spawn hill. Your own plot and other players plots stay protected as before
  • Nature World: mobs in unclaimed nature are farmable again. Hits land, zombies and animals die. Test far from the spawn hill, not on other players plots
  • Nature World: dying or getting killed no longer wipes your money. Nature no longer writes your network balance to 0.
  • Bedrock: recipe sync could blow Geyser memory and kick you. Heap raised, Geyser restarted. If you got kicked earlier, just join again
  • Rail drill: back on Build World, Farm, Perma-Farm and Nature
  • Market: loads again on Build World and Nature
  • Placeholders: TAB and scoreboard on Build World and Nature show the right text again
  • /farm: the red An unexpected error occurred after Teleporting to the Farm world is gone. The transfer still happens, without a command crash in chat
  • Energy monitor: shows storage and solar again instead of No network connected. Vanilla redstone does not form a power grid: place Nexus cables between solar, storage, monitor and the vehicle charge pad, then drive onto the pad
  • Inventory after join: your own inventory (E) and hotbar stay usable. Only chests stay locked briefly until sync finishes

♻️ Changed

  • Casino: temporarily offline (soft open). /casino and the casino GUI button do not send you to the casino server, you get a message and stay where you are. Lobby, Citybuild, Farm and Nature stay up
  • Citybuild spawn plots: claiming only with a Spawn Plot Voucher (right-click). /plot claim and /p auto on Citybuild no longer take a plot, even if you have plot rights. Build World and Nature World: still free /plot claim, on Nature 1 plot per dimension, spawn hill and roads stay locked
  • Privacy: registration, team apply, live chat, creator code and company partner forms now state clearly that Nexus City processes personal data, with a link to the privacy policy and a required checkbox
  • Planner team apply: Axiom knowledge is now listed as important, WorldEdit and VoxelSniper stay as a plus

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
6 weeks ago (13.08.)

Nexus City Daily: /pay is money again

⭐ Highlights

  • /pay sends normal money to other players again. Crystals only go via /paycrystal (not via /pay)
  • Nature world: in unclaimed nature you can mine and build (no 200-block spawn lock like Farm). On /p claim you choose: reset to original terrain or keep the farm that is already there
  • Spawners: virtual production now runs at roughly normal vanilla spawn rate (about every 10-40 seconds, average ~25s) and fills the full drop table, not a single item. Shulker stays the slowest: 1 item every 10 minutes
  • Spawn eggs: rare from real mob kills on Farm, Perma-Farm, Nature World and Rift (about 1 egg per 250 kills) - virtual spawners give no eggs
  • /home works network-wide: Farm Nether and Farm End homes pull you from spawn or your plot onto the Farm world and drop you there - without Connection Lost

🆕 New

  • Nexcast donations: also without Nexus Live. Viewers donate via nexus-city.net/spenden.php?slug=yourname straight to you, even if you only go to Twitch, YouTube or Kick. Copy the link in the Nexcast dashboard
  • Reclaim a bounty: /bounty cancel player instantly returns your unclaimed bounty on that player to your balance
  • Spawner mode: in the spawner GUI (red or lime glass under analytics) switch between virtual loot/XP and real mobs that spawn and stack like vanilla - saved per placed spawner
  • Nexcast: website account, login, dashboard with destinations and plans (Relay 1 destination, Broadcast 3, Network 10). Default goes out to your platforms, not automatically onto the Nexus live page

🛠️ Fix

  • /pay: sends normal money again (/pay player amount). Send crystals with /paycrystal player amount - /pay no longer forces Crystal Pay
  • Drill VOIDBREAKER (3x3) and DEEPCORE (5x5): pack v2.3.6 forces the custom skin (no more vanilla netherite). Accept the pack prompt on join, then F3+T. You do not need a new item
  • Discord status with LabyMod: when you join nexus-city.net, friends now see nexus-city.net and your server (Citybuild, Farm, Lobby, Nature, ...) instead of only Playing LabyMod
  • Nexcast dashboard: Current plan again shows Relay, Broadcast, Network or No plan plus a subscribe button - not the generic error. Destinations, OBS keys and donate link load with it.
  • Nexcast: the DE header button on cast.nexus-city.net now actually switches to German and stays there (same language cookie as nexus-city.net)
  • Inventory after /p h and server switches: cases and other items stay in your inventory - an empty sync in between no longer deletes them
  • /p h puts you on the grass in the middle of your plot, not on the street between plots (also from lobby and Farm, including /p h 1)
  • Nature world: /nature connects you to Nature World again (from Citybuild, Build World, Farm and Lobby). If it is actually offline, chat says Nature world is currently offline
  • Nature World: join and /p claim work again - spawn is on real terrain (no void), plots in Overworld, Nether and End are active (1 per dimension)
  • Nature World: past the spawn hillside the world loads real terrain in every direction again - no black void cut-off
  • Nature World: inventory and XP stay when you enter
  • Nature World: the short freeze on join (world after pregen) is much smaller
  • Spawn eggs: Farm Nether and Farm End now drop eggs too (not only Overworld and Rift) - rare, about 1 egg per 250 real kills
  • Day/night: after /farm or a server switch your clock follows the real world time - no more stuck daytime while mobs spawn at night (gear night vision still makes caves extra bright)
  • Homes: /home end and /home nether from Citybuild or Farm Overworld take you to Farm End or Farm Nether without a Network Protocol Error or disconnect
  • Vanilla XP: enchant levels actually stay on server switch (display and save) - /farm, /spawn and /home take your levels with you; on death XP still drops like vanilla
  • Language: 3x3/5x5 drill pickaxes show name, lore and special perk line in DE or EN immediately after /sprache or /language
  • Language: /sprache and /language work again on all servers with NexusLang (MySQL connection fixed)
  • Bounties: /bounty set works again for Visionär, Magnat, Legende and Gründer - on Citybuild, Build World, Farm and Nature World, no relog needed
  • Bounties: posted money now applies on every world (Citybuild, Build World, Farm, Nature World) - a Farm kill claims a bounty set on Citybuild
  • Bounties: suicide and bounties you placed yourself do not pay out - the money stays on the target or you reclaim it with /bounty cancel player
  • Death chests: if you fall into a hole or the void, the chest now sits on the surface - your items stay inside instead of an empty chest far below

♻️ Changed

  • Nature world: unclaimed nature is free to mine and build. Only the spawn hill stays protected. After /p claim the plot is yours: a GUI and clickable chat buttons ask whether to reset to original terrain or keep the current build (for example someone else's farm). If you do not pick, the current blocks stay, nothing is wiped. After that normal plot rights apply (only you and trusts build)
  • Bounties: /bounty set on yourself (your name or UUID) is clearly denied - you cannot put a bounty on yourself
  • Spawners: Witch, Cow, Skeleton, Creeper and others virtually drop the full vanilla table again (redstone, bottles, potions, leather, bones, ...), scaled with spawn rate. Live analytics shows the sum of all drop types per minute
  • Spawn eggs: Citybuild plots and virtual item production give no eggs - farm them by killing mobs on Farm, Perma-Farm, Nature and Rift, about 1 egg per 250 kills
  • Website: homepage, wiki and servers/worlds now talk player language: plots, /jobs, /farm, /nature, casino, Soft Open. No brochure fluff
  • Nature World: large areas are being preloaded with real terrain in the background - new chunks while exploring should load faster over time (Overworld first, then Nether and End)

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
7 weeks ago (12.08.)

Nexus City Daily: Casino back online & Nexus City Shop

⭐ Highlights

  • Ingame purchases with a saved card: explicitly link your card on the dashboard, then use /nexusshop on Citybuild - buy crystals and cases directly ingame

🆕 New

  • Crystal transfer: /paycrystal <player|*> <amount> or /pay crystal - with rights from the Crystal Transfer Scroll (right-click to redeem) you send crystals from your balance to others; * = everyone online except you
  • Nexus City Shop ingame: /nexusshop (aliases /cloudshop, /cshop) opens crystal packs and cases - payment only via your card saved on the dashboard (purchase PIN or website password), not auto-linked from website shop checkouts
  • Dashboard Nexus City Shop: link a card under your profile, set an optional purchase PIN and daily limit - 210 bonus crystals (or Summer Case via server config) after your first successful ingame purchase

🛠️ Fix

  • Nexus City Shop ingame: /nexusshop no longer falsely says "shop is disabled" - server config now uses the correct plugin folder with API secret
  • Nexus City Shop ingame: purchase errors are now specific instead of only "Purchase failed" - e.g. 3D Secure hint, card declined or insufficient funds
  • Nexus City Shop ingame: successful Stripe payments show as success reliably, even if confirmation briefly stalls - crystals still land on your account as usual
  • Casino server: /casino from Citybuild keeps you in the casino hub - no more instant bounce back to Citybuild after join
  • Casino money: dollar balance syncs with Citybuild again - same balance on join, casino wins and losses stay when you return to cb
  • Nexus City Shop dashboard: add-card button is clearly visible again (cyan-purple CTA) - bonus is granted after your first successful ingame purchase, not on card link
  • Nexus City Shop dashboard: linking a card on payment.php?add_card=1 works again - missing DB columns are created reliably and Stripe setup starts correctly
  • Nexus City Shop dashboard: saving a card via Stripe Checkout works again - your card is stored correctly after returning from payment (re-link once if it failed before)

♻️ Changed

  • Nexus City Shop: primary command is now /nexusshop - /cloudshop and /cshop still work as aliases
  • Nexus City Shop: prices ingame and on the website are now clearly labeled as net prices (excl. VAT) - final total shown on Stripe
  • Nexus City Shop staff: test purchase (EUR 0.50, 1 crystal) appears ingame only for team/admin for Stripe testing
  • Shop & ingame purchases: bank/Revolut statements will show NEXUS CITY only instead of the Heimawa suffix (after Stripe account setting update)
  • Mega Slots: free spins hit less often and in smaller packs (5/8/12 instead of 10/15/25) - SCATTER no longer triggers almost every third spin and does not stack forever
  • Discord status with LabyMod: friends now see nexus-city.net and your server (Citybuild, Farm, Lobby, ...) instead of just "Playing LabyMod"

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
7 weeks ago (11.08.)

Nexus City Daily: Network stats & trader update

⭐ Highlights

  • nexus-city.net/netzwerk: new live overview with money in circulation, city marks, crystals, levels, prestige and server status - same database as ingame, refreshes every 30 seconds

🆕 New

  • Network stats on the website: under More you will find nexus-city.net/netzwerk with economy (total money, market volume, BDT sales), level and prestige distribution and which server has how many players online
  • Building blocks trader: click now opens quantity selection (1, 16, 32, 64 or full shulker) instead of instant buy. Shulker self-destructs after 5 minutes - even when placed on Citybuild, Build World, Farm or Nature World

🛠️ Fix

  • BDT countdown on nexus-city.net/bdt: remaining time for day, week and month is shown again (duration + live countdown)
  • /sell with building-block shulkers: full stacks inside shulker boxes in hand and inventory now sell to open job orders - not only loose 64-stacks
  • Job board: cobblestone is back as a Nexus Market buy order - /jobs shows the order, /sell sells full 64-stacks for $10 per stack

♻️ Changed

  • Website Soft Open: footer, FAQ and homepage show Soft Open status instead of In development - including DE/EN toggle
  • Wiki: new Servers & Worlds page covering Citybuild, Build World, Farm, Nature World, Casino and Dungeon
  • Network stats: full redesign with money distribution, economy audit bars, level charts and colored server cards - page loads completely again (fix for truncated page)
  • Network stats: top player leaderboards for money, city marks and level/prestige (no test bots or empty accounts) - player count shows only real active accounts
  • Building-block shulkers: 5-minute timer applies to placed shulkers again - on expiry contents drop at the block and the box disappears (nothing is deleted)
  • Building-block shulkers: breaking and picking up before expiry keeps the market timer - no more permanent normal shulker
  • Blacksmith repair: unlocked from Prestige 1 - clear deny message with your current prestige when you are still too early
  • Drill books: axe variants (3x3 / 5x5) are now pickaxe books - redeem gives VOIDBREAKER / DEEPCORE pickaxe skins, existing axe books in your inventory are rewritten automatically on join
  • INI enchant table at spawn: Nexus special books only (no vanilla pool), new purple GUI with prestige display - usable from Prestige 2
  • Nexus enchant table: unlocked from Prestige 1 - clear menu hint and deny message when your prestige is still too low
  • Casino hub: no Citybuild inventory, but money ($), city marks and level sync with you. Hotbar blocks like the main lobby: Plinko, Mega Slots, hub and back to Citybuild on click, scoreboard shows money, marks and level

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
7 weeks ago (10.08.)

Nexus City Daily: Nexus Craft & Soul Keeper

⭐ Highlights

  • Drill books: 10% infinity chance on redeem on all servers (was 0.2% on Nature World only) - real total odds = case drop times redeem, not just the case preview
  • Summer Case: all 3x3 and 5x5 drill books (pickaxe, axe, shovel, random) drop 4% each - pickaxe books are in the pool, admin preview shows case drop, infinity on redeem and total odds separately (4% x 10% = 0.4% infinity per open, about 1:250)
  • Nature World: world pregen runs in the background for Overworld, Nether and End (10,000 block radius around spawn) - new chunks load smoother, Nexus ores spawn while exploring

🆕 New

  • Block Challenges expanded: Block of the Day plus Block of the Week (5 blocks) and Block of the Month (12 blocks) - same $ per find as daily, per-block limits like the daily block. Hub NPC opens the overview, /bdw and /bdm jump straight to week or month menu
  • Nature World (cbnature): dedicated plot server with real terrain instead of a flat plot plate - 1 plot per player in Overworld, Nether and End (3 total). Reachable with /nature from Citybuild, Build World and Farm
  • Nature World: mobs rarely drop spawn eggs (1% per kill) - like the farm world, without extra rift buffs
  • Nature World: Nexus ores generate in all three dimensions (Overworld, Nether, End) - rare alloy ores like on Farm and Citybuild when exploring new chunks
  • New perk Soul Keeper (Keep Inventory): while active you keep your full inventory on death - voucher like Magnet or Never Hungry from cases or /perks

🛠️ Fix

  • Block of the Week had Reinforced Deepslate as target - not breakable in survival. Weekly challenge was rerolled immediately, unbreakable blocks (bedrock, barrier, command blocks etc.) can no longer land in daily, weekly or monthly challenges
  • Nexus tools and armor craft in the recipe book with the correct ore again: picking a recipe (e.g. Asterolith chestplate vs. Nullshard helm) auto-fills the matching alloy storage blocks from your inventory - not always the same type or vanilla iron blocks
  • Nexus craft output follows the selected recipe book entry: helm, leggings, sword and pickaxe per alloy are separate crafts with the correct result item
  • Perks show the same remaining time on all servers again: Citybuild, Build World, Farm and Perma-Farm are on the same build - server switch saves perk state instantly and /perks loads fresh from the database
  • Case station from the city missions shop works fully again: right-click opens your case menu instead of an empty barrel GUI, breaking returns the real case station item with all properties - already placed barrels are recognized too
  • Nature World: /p claim works in Nether and End now - own plot worlds with 60x60 grid like Overworld (1 plot per dimension)
  • Nature World: world was regenerated - real vanilla terrain (hills, caves, biomes) instead of a flat plot slab. Please rejoin once (/nature)
  • Nature World: /gm and Essentials commands on cbnature work again for builder/admin - central Essentials storage on the nature server was empty and blocked commands
  • Nature World: plot borders on the ground show again on claim - mossy stone edge follows terrain along the real 60x60 plot edge
  • Nature World: /p claim works west/south of spawn again (negative plot coords) - PlotSquared had misread coordinates as a command flag
  • Nature World: mob instakill on sword and axe works again - one hit kills mobs instantly (stacked mobs too), like Citybuild and Build World
  • Nature World: Nexus ores actually spawn in Nether and End now - a dimension bug had blocked generation at the same coords as Overworld
  • Vote system on Citybuild checked and fixed: Votifier listens on port 8192, NexusVoting processes votes again. After voting on minecraft-server.eu you get the vote crate automatically when online on Citybuild. If your last vote did not count: vote again (server may have been briefly offline)

♻️ Changed

  • Join protection on proxy: VPN and proxy connections are blocked at login - without VPN you join normally, with VPN you get a clear message to turn it off
  • Account limit per connection: max 3 different Minecraft accounts per IP - alt spam from one line is limited (staff with staff permissions exempt)
  • No more team join fireworks: the 20-second firework show at spawn when team ranks join is off on all servers - Citybuild, Lobby, Build World, Farm and Nature World join without rockets, sounds and title spam
  • Block of the Week and Block of the Month: multiple target blocks at once now (5 per week, 12 per month) instead of one - same $ per find as daily, same per-block limits. More variety, no 6x or 25x bonus per find anymore
  • nexus-city.net/bdt shows all three block challenges live: daily, weekly and monthly with reward, find chance and limit per period - same database as ingame
  • nexus-city.net/bdt clearer layout: day, week and month as tabs instead of three columns - week and month as compact tables (block, $/find, chance, limit), daily block highlighted, mobile friendly
  • Market trader building blocks on all servers (Citybuild, Build World, Farm, Nature World): 33 items instead of 14 basics - common logs, andesite/granite/diorite/tuff, deepslate, glass and panes, concrete and powder, terracotta, nether and end blocks
  • Building blocks market: clicking an item opens quantity selection (1, 16, 32, 64 or full shulker) - price scales with amount. Shulker fills 27 slots with the block but self-destructs after 5 minutes (inventory, ender chest or on the ground)
  • Nature World: fly freely with elytra and firework rockets through Overworld, Nether and End - also on roads and other plots. Nether roof is open (no bedrock/glass cap)
  • Nature World: PvP is active everywhere - also on your plot, roads and wilderness. No safe zone in base
  • Nature World: plot borders are a visible glowing particle wall on terrain (6 blocks high, neon green on your plot) - also in rain and forest
  • Nature World: spawners from Citybuild/Farm cannot be placed here - dungeon spawners in the world spawn normally (vanilla), not virtual
  • Nexus recipes in the recipe book: each craft (pickaxe, leggings, chestplate, ingot block etc.) has its own entry - no more cycling multiple recipes in one slot
  • Silent Stairs (food farm): three greedy kicks at the food station now mean a 10-minute network-wide timeout - the ban applies on the proxy across all servers (Citybuild, Farm, Build World, Nature World), not just where you triggered it

📌 Note

  • IP: nexus-city.net · Discord: discord.gg/37eS4GKBJM
Butik Discord